1.1.1 Key Terms Flashcards

1
Q

American Standard Code for Information Interchange (ASCII)

A

Early attempt to standardize data codes

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2
Q

Asynchronous Transmission

A

Data transmission method in which no reference signal is present

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3
Q

Broadcast Frame

A

Frame in which the destination address is filled with all ones; intended for every computer on a network

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4
Q

Circuit Switching

A

Data-routing method that establishes a permanent connection between two points for the duration of the data transfer period

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5
Q

Cyclic Redundancy Check (CRC)

A

Based on the same principle for error detection as a parity check but uses mathematical algorithms to determine if any bits are corrupt

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6
Q

Data Encryption

A

Encoding of data based on a mathematical formula, which converts the original data symbol into another symbol

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7
Q

Digital Encoding

A

Occurs when network interface card converts data into a digital pattern acceptable to the network media

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8
Q

Encapsulation

A

Process of adding information to a segment that identifies such things as the source address and destination addresses, end of the segment, and size of the segment.

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9
Q

Frame

A

Packet that is encapsulated with information needed to travel the internet

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10
Q

Multicast frame

A

Frame that is intended for a preselected number of computers

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11
Q

Packet Switching

A

Data-routing method that does not use a permanent connection but rather breaks the data transmission into smaller parts called packets

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12
Q

Parity check

A

Method of verifying the integrity of transmitted data

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13
Q

Port

A

Logical connection that matched a service with a computer

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14
Q

Segment

A

Smaller, deliverable piece of data that contains information to aid in reassembly

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15
Q

Synchronous transmission

A

Data transmission method in which a digital signal is synchronized with a reference signal to ensure proper timing

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16
Q

Time Period

A

Represents the rate of recurrence of an expected change in signal level

17
Q

Unicode

A

Similar in principle to ASCII but uses 16 bits to represent individual characters