104-145 Flashcards

1
Q

The velocity chart, storyboard, burndown chart, and impediment list are often communicated using:

A

Information radiators

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2
Q

An organization adopts Agile practices and implements an incremental delivery strategy. If implemented correctly, the company should recognize improved:

A

project Return on Investment (ROI) by releasing individual features to market.

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3
Q

The advantage of face-to-face collaboration emphasized in eXtreme Programming (XP) is that it:

A

eliminates communication delays and misunderstandings

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4
Q

What is used to provide a simple medium for gathering basic information about stories, recording high-level requirements, developing work estimates, and defining acceptance tests?

A

Story card

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5
Q

A high-performance Agile team:

A

is self-organizing, empowered to make decisions, and consensus-driven, with constructive disagreement.

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6
Q

When using Agile Earned Value Management (EVM), progress should be measured at which level?

A

Release

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7
Q

Which of the following techniques best encourages osmotic communication?

A

Seating the team members together in a work area

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8
Q

The best approach to estimate the work on a project when using story points is to have:

A

The team work together to agree on estimates in a group setting

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9
Q

A technique showing Kanban work stages by comparing counted features over a time interval is called a/an:

A

Cumulative flow diagram

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10
Q

Information transmission is greatest amongst team members who are working on:

A

The same task through pair programming

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11
Q

Which of the following is most appropriate to always participate in Planning Poker?

A

Team members

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12
Q

How does Empirical Process Control support Agile methodologies?

A

Visibility, inspection, and adaptation

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13
Q

The three questions asked at every Daily Scrum should be: “What have you accomplished since the last Daily Scrum?”;”What are you planning to accomplish between now and the next Daily
Scrum?”; and:

A

What is preventing you from completing your work effectively?

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14
Q

In Agile projects, how are planning outputs shared with stakeholders?

A

Using the most highly visible method possible

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15
Q

Which of the following is critical for the success of distributed Agile teams?

A

Culture of collaboration

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16
Q

Retrospectives provide an opportunity for the team to:

A

Reflect at the end of every iteration and identify improvements that will increase the quality of the product

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17
Q

Scrum practices are facilitated by the:

A

ScrumMaster.

18
Q

The process of reviewing, testing, and accepting implemented features is called:

A

Scope verification

19
Q

During which activity is the sequence of numbers 0, 1, 2, 3, 5, 8, 13 often used?

A

Indicating priority of a story

20
Q

Which technique is used by a project team to estimate the amount of work that can be done per iteration?

A

Velocity measurement

21
Q

Which three criteria should be looked at when setting iteration length?

A

Timeframe in which the stories must be released, the cost to deliver the features to market, and
product team acceptance of the stories

22
Q

Team velocity is used to:

A

Predict schedules for mature teams

23
Q

An Agile team best ensures product quality through:

A

More frequent inspection after each iteration.

24
Q

The Kaizen philosophy is change

A

Forsmallgroups

25
Q

Following chart lists stories for a release of an Agile project

If the team completes Story A, Story B, and 50% of Story C for the first iteration, what is the team’s
velocity?

A

9

26
Q

The following chart lists stories for a release of an Agile project:

If the velocity of the team is 10, how many iterations will be needed to complete all of the stories?

A

4

27
Q

Since the last iteration, the team has grown from six members to 14 members. As a result, in the current iteration, the team room is crowded and uncomfortable during the team’s daily standup. It takes the team longer than the ideal amount of time to complete their standup, which creates
problems for the team’s current schedule. Based on this information, the project manager should:

A

Increase the standup duration and update the team’s calendars.

28
Q

Which type of estimate refers to estimating a story based on its relationship to one or more other stories?

A

Algorithmic

29
Q

A project team estimates that they should complete 30 story points in the current iteration. Partway through the iteration they realize that they will complete 50 story points at their current rate. The team should

A

Release members to meet the estimated velocity

30
Q

For a critical project, a new team has been formed from various departments. The project manager should start team building by:

A

Assembling the team and discussing roles and responsibilities of each member on the team.

31
Q

When are acceptance tests typically written for a user story?

A

At the start of Product Backlog prioritization planning

32
Q

Which of the seven principles of software development is best intended to solve the problem of inventories causing hidden errors in the process?

A

Eliminate Waste

33
Q

What do project reports show during the Sprint review meeting?

A

Return on investment (ROI)

34
Q

The purpose of “setting the stage’’ in a project retrospective is to:

A

Restate the goal of the meeting and create an open atmosphere.

35
Q

A full cycle of design-code-verifyrelease practiced by extreme Programming (XP) teams is called:

A

Iteration

36
Q

When facilitated and managed well, the primary benefits of a project retrospective should be to:

A

Allow the team to get ahead on release planning.

37
Q

In a Lean project environment, visual controls:

A

Can be used by management for communicating specific corrective direction.

38
Q

Which term best describes an Agile project’s approach to risk analysis?

A

Monte Carlo

39
Q

The primary purpose of a Sprint retrospective is for the team to:

A

Discuss what went well, what didn’t, and ways to improve.

40
Q

In a Lean Software Development environment, the Project Leader strives to eliminate:

A

Defects and features with low value stream values

41
Q

During iteration planning, the team is discussing the design for a user story. A team member states that a design document should be started since the system is complex in nature. Another
team member responds that in Agile there is no documentation. How should the ScrumMaster
respond?

A

Explain that interactions are valued over documentation, but documentation is not forbidden

42
Q

For a “caves and commonroom arrangement, the most appropriate prerequisite is that the people in the room must be working on:

A

The same project