09 Geschäftsmodelle Flashcards

1
Q

Geschäftsmodelle Definition

A
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2
Q

Nutzenversprechen im Geschäftsmodell

A
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3
Q

Entwicklung innovativer Nutzenversprechen

A
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4
Q

Design der komplementären Aktivitäten

A
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5
Q

Steuerung der Aktivitäten (Bsp. Ebay)

A
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6
Q

Ressourcen im Geschäftsmodell

A
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7
Q

Ertragsmechanik im Geschäftsmodell

A
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8
Q

Ertragsmechaniken Beispiele

A
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9
Q

Integrator

A
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10
Q

Orchestrator

A
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11
Q

Layer-Player

A
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12
Q

Market Maker

A
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13
Q

Business Model Canvas Osterwalder

A
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14
Q

Ansätze für innovative Geschäftsmodelle

A
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15
Q

Wege zur Revolution: Leistung redefinieren

A
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16
Q

Wege zur Revolution: Marktgrenzen redefinieren

A
17
Q

Wege zur Revolution: Branchengrenzen redefinieren

A
18
Q

Red and Blue Oceans

A
19
Q

Blue Ocean Überblick

A
20
Q

Entwicklung von Blue Ocean Strategien

A
21
Q

Wege zur Schaffung neuen Marktraums

A
22
Q

Limitierungen Blue Ocean Methode

A
23
Q

Überblick disruptive Innovation

A
24
Q

Innovators Dilemma

A
25
Q

Limitierungen Disruptive Innovation

A