03 - Static Games of Complete Information Flashcards

1
Q

Are all Nash equilibiria equally likely? What aspects would we consider to answer this question?

A

• Context and Focal Points
• Robustness against small variations in strategies (! Trembling-hand perfect equilibrium)
• Robustness against small variations in payoffs
• Bounded rationality and dynamic learning process
(! Evolutionary Game Theory)

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2
Q

What are focal points?

A

Some equilibria “appear” much more likely to be played than others. Such equilibria are focal points.
• Players coordinate by using information that is abstracted away by the normal-form representation.

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3
Q

What may focal equilibrium points depend on?

A

Which equilibrium is focal may depend on:
• social conventions and norms,
• players’ cultural background and past experiences,
• structure of game, e.g., equilibrium with most desirable outcome is focal,
• pre-play communication, players may agree on a particular equilibrium that then becomes focal

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4
Q

What do “trembling hands” and “trembling hands perfection” mean?

A
  • Suppose players accidentally make mistakes: with some low probability they play a different strategy than intended (“their hands tremble”).
  • Trembling-hand perfection is a refinement of Nash equilibrium that requires the equilibrium to be robust against such low probability mistakes.
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5
Q

When is an equilibrium for sure trembling-hand perfect?

A
  • totally mixed Nash equilibria

* in a two-player normal-form game if it is not a weakly dominated strategy for any player

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6
Q

What do we mean by “assuming ordinal preferences”?

A
  • Any numbers would do as long as the order of the outcomes remains unchanged. -> Preferences are ordinal (completeness and transitivity axioms).
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7
Q

Are there limits to merely assuming ordinal preferences?

A

Yes:
• stochastic outcomes
• mixed strategies

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8
Q

What does correlated equilibrium mean?

A

(Mixed) Nash equilibrium assumes that players use independent randomization.
In correlated equilibrium, players have a signalling randomization device which allows them to reach higher payoffs.

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9
Q

How can you calculate whether a strategy is trembling-hand-perfect?

A

1) is it strictly dominant? yes -> t.h. perfect

2) compare payoffs of either strategy when inserting probabilities (ε, 1-ε) for the other player`s strategies

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