01 - Static Games of Complete Information Flashcards

1
Q

What is normal-form representation?

A

display a game as static game in matrix. some information-loss compared to extensive-form representation.

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2
Q

What does complete information mean?

A

all players’ available actions and utilities from various outcomes are common knowledge

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3
Q

What is the problem for players in normal-form representation?

A

strategic uncertainty - problem of predicting how others will behave, in order to figure out what is best

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4
Q

What is strategy space Sᵢ?

A

set of strategies available to player i

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5
Q

What is a strategy profile?

A

a combination of strategies
s = (s₁, . . . , sₙ) ∈ S,
where S := S₁ × · · · × Sₙ

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6
Q

What is a payoff function uᵢ?

A

uᵢ: S -> R specifies player i’s utility uᵢ(s₁, . . . , sₙ) for
every possible strategy profile (consequence).

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7
Q

What is the prisoner’s dilemma?

A

2 players, finite strategy spaces

Bonnie & Clyde committed crime, face prison sentence

best pay-off for both together: when both do not confess
individually best pay-off: confess while other does not confess
bad pay-off: when both confess

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8
Q

What is the outcome of the prisoner’s dilemma?

A

both will confess, because for both player it is individually strictly better to confess than not to confess (rationality & strict dominance)

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9
Q

What is a strictly dominant strategy?

A

a strategy sᵢ ∈ Sᵢ is a strictly dominant strategy for player i if for all sᵢ′ ≠ sᵢ,
uᵢ(sᵢ, s₋ᵢ) > uᵢ(sᵢ′, s₋ᵢ) for all s₋ᵢ ∈ S₋ᵢ.

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10
Q

What is a strictly dominated strategy?

A

a strategy sᵢ ∈ Sᵢ is a strictly dominated strategy for player i if there is another strategy sᵢ′ ∈ Sᵢ,
uᵢ(sᵢ’, s₋ᵢ) > uᵢ(sᵢ, s₋ᵢ) for all s₋ᵢ ∈ S₋ᵢ.

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11
Q

What is IESDS?

A

Iterated Elimination of Strictly Dominated Strategies

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12
Q

What is the idea behind IESDS?

A
  • rational player never plays strictly dominated strategy
  • all players know this and can thus eliminate those strategies from the game
  • repeat reasoning on resulting smaller game
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13
Q

What are the epistemic foundations of IESDS?

A
  • all players are rational

- rationality is common knowledge (i.e. everyone knows that they know etc etc that all players are rational)

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14
Q

Do you need specific epistemic foundations for strictly dominant strategies?

A

No, because they do not require any knowledge about the other players, only about their own payoffs

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15
Q

What is weak domination?

A

a strategy sᵢ ∈ Sᵢ is a weakly dominated strategy for player i if there is another strategy sᵢ′ ∈ Sᵢ, such that
uᵢ(sᵢ’, s₋ᵢ) >= uᵢ(sᵢ, s₋ᵢ) for at least one s₋ᵢ ∈ S₋ᵢ.

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16
Q

What could be problematic with weak dominance?

A

Strategies that are only weakly dominated cannot be ruled out based solely on rationality.

17
Q

What is problematic with IEWDS?

A

outcome depends on order of elimination and on whether all or only some weakly dominated strategies are eliminated in each step

18
Q

What is a Nash equilibrium?

A

A Nash equilibrium is a strategy profile with the property that no player can gain by unilaterally deviating from it.

19
Q

When must an outcome be a Nash equilibrium?

A

If a game has a unique predicted outcome. Otherwise rational players (knowing the prediction) would deviate.

20
Q

What does “Nash equilibrium as a self-enforcing agreement” mean?

A

nonbinding communication among players prior to playing until they can all trust it

21
Q

What does “Nash equilibrium as a stable social convention” mean?

A

• If game is played repeatedly, a particular way of playing may arise over
time,
• Nash equilibrium as steady state of dynamic adjustment process

22
Q

What is BRᵢ(s₋ᵢ)?

A

the set of all best responses against s₋ᵢ

23
Q

How do IESDS and Nash equilibrium relate?

A

If IESDS results in a unique strategy profile, then this is the unique Nash equilibrium of the game.

24
Q

How do IEWDS and Nash equilibrium relate?

A

Weakly dominated strategies can be part of a Nash equilibrium. There are Nash equilibria that do not survive IEWDS.

25
Q

How do you practically do IESDS?

A

look for strategies that a player would never play (which are strictly dominated) and eliminate them from the game. turn to the other player and do the same.

26
Q

What if there are two solutions in strictly or weakly dominant strategies?

A

Then there is no solution (because not unique)

27
Q

Can there be two solutions in IESDS?

A

yes, but they would be called “strategies surviving IESDS”

28
Q

Does a Nash equilibrium need to be strictly dominant?

A

No, it is sufficient if there is no incentive to deviate (i.e. weakly dominant)

29
Q

What needs to be included in normal-form representation?

A

define:
- players N = {player 1, player 2}
- strategy spaces Sᵢ
- payoffs uᵢ