02 Handout 1 Flashcards

1
Q

is a broad concept that applies to all aspects of a person’s interaction with a product or service

A

user experience (UX)

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2
Q

is the set of inputs and outputs that directly involve an application user. It is the part of the system that the user sees and interacts with

A

user interface (UX)

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3
Q

what are the important principles of user-centered design

A
  1. Focus early throughout the project on the users and their work.
  2. Evaluate all designs to ensure usability.
  3. Use iterative development
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4
Q

is a design technique that embodies the view that the user interface appears to be the entire system

A

user-centered design

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5
Q

refers how easy a system is to learn and use

A

usability

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6
Q

some analysis, some design, and implementation

A

iterative development

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7
Q

analogies between features of the user interface and aspect of physical reality

A

metaphors

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8
Q

communication that occurs between an user and a computer

A

dialogue metaphor

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9
Q

are those objects that appear on a screen that the users can manipulate

A

Human-interface objects

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10
Q

appearance of a specific control suggest its function

A

Affordance

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11
Q

means that a control is visible, so users know it is available

A

Visibility

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12
Q

is some visual or audio response by the system

A

Feedback

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13
Q

can be applied to many different aspects of the user interface, as well as to the application itself

A

Consistency

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14
Q

concept are particularly important today yet can be difficult to support

A

Readability and navigation

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15
Q

showing a sequence of sketches of the display screen during a dialogue

A

storyboarding

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16
Q

whether the application will be built as a custom, stand-alone software application or whether it will be browser based

A

first decision

17
Q

type of the device the application is designed for

A

second decision

18
Q

applies to the operating system platform. This decision affects the design because the human-interface objects that are available are different for each platform especially for stand-alone applications

A

third decision