Unity Associate Certification

This class was created by Brainscape user Danielle Lamohr. Visit their profile to learn more about the creator.

Decks in this class (37)

Shaders
3 shader categories 1,
What is the graphics pipeline sha...,
What are compute shaders 3
33  cards
Lighting And Shadows
What is global illumination gi 1,
Modeling indirect lighting allows...,
Color bleeding is where light is ...
48  cards
Gizmos
What are gizmos 1
1  cards
Audio
What is an audio source 1,
Where how can an audio clip be pl...,
What can an audio source play 3
23  cards
Particle Systems
What does a particle system do 1,
How does the particle system work 2,
What are particle systems good for 3
11  cards
Animation
Animation controller asset 1,
Animation controller and animatio...,
Animation controllers and clips c...
22  cards
Asset Management
What are prefabs 1,
What are prefabs good for 2,
Creating prefabs 3
12  cards
Editor Interface
You can use hideininspector to se...,
You can sort sprites based on thi...
2  cards
Employment Preparedness
0  cards
Game Art Principles
Color theory 1,
Color grading 2,
Color correction 3
9  cards
Game Design Principles
0  cards
Industry Awareness
0  cards
Materials And Effects
0  cards
Navigation And Pathfinding
0  cards
Physics
0  cards
Programming
0  cards
Project Management
0  cards
Unity Ads, IAP, And Services
Ads in unity 1,
Types of ads banner ads 2,
Interstitial ads 3
24  cards
User Interface
Use textmeshpro instead of unity ...,
Buttons in unity 2,
Buttons a standard button that ca...
19  cards
Debugging
0  cards
Shaders
Curved world shader 1
1  cards
Polymorphism And Inheritance
What is polymorphism in game dev 1,
Inheritance in code 2,
Inherited methods 3
4  cards
Object Pooling
Object pooling 1,
Why use object pooling 2,
Where is object pooling used 3
3  cards
Classes In Unity
The game manager 1,
What is a singleton 2,
A singleton in unity 3
8  cards
Variables In Unity
What is floating point imprecision 1,
How to solve floating point impre...
2  cards
Unity Questions
Verify the statement in a unity s...,
What game objects are primitive t...,
How many layers does unity genera...
46  cards
Character Controller
What is the character controller ...,
Properties of the character contr...,
The character controller does not...
14  cards
Renderers
Rendering modes 1,
The first material parameter in t...,
Opaque blending mode 3
6  cards
Graphics
Image effect reference 1,
Image post processing effects 2,
How do you get post processing ef...
4  cards
Cameras
Setting virtual camera properties...,
Use the pixel perfect camera comp...,
Change your camera to look just l...
7  cards
Scripts
You can make script changes while...,
You can delay destroying gameobje...,
A one line call to pause the game...
4  cards
Verctor3 Information And Methods
Vector3 representation of 3d vect...,
Vector3 static properties list 2,
Vector3 is a constructor that cre...
4  cards
Classes And Methods Used In Scripts
0  cards
Layers And Tags
Uses of layers 1,
Camera and culling mask with laye...,
Ui elements and screen space canv...
10  cards
Fixed Update
Fixedupdate 1,
Monobehaviourfixedupdate 2,
The fixedupdate frequency is more...
4  cards
GameDev Stages And Other
7 stages of game development 1,
Game dev project rolls design dep...,
Game dev production department 3
5  cards
Optimization
Optimizing graphics performance 1,
Optimization for the gpu 2,
Cpu is often limited by the numbe...
6  cards

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Unity Associate Certification

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