work leisure and media Flashcards

1
Q

over the last 50 years, there has been a _____ _____in time devoted to leisure

A

significant increase

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2
Q

3 main patterns on increase in time devoted to leisure? (3)

A

3 main patterns:
1. well rounded adolescents with time has commitments across many different activities
2. adolescents who tend to focus on one type of activity
3. adolescents who do not do much outside of school

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3
Q

adolescents were either _____ or ____, not ____

A

students; workers; both

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4
Q

most teenagers before 1925 entered workforce full time at age:

A

15

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5
Q

compulsory education laws and child labor laws were passed and did what?

A

required students to stay in school until age 16 and restricted adolescent’s work opportunities

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6
Q

why did part time jobs rise in the 1970s?

A

growth of retail and service sectors of the economy. teens were called upon to fill these positions and worked for relatively low wages and short work shifts

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7
Q

educational reformers began calling for:

A

tough standards in high school which led to harder classes to prepare for college

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8
Q

the recession in the early 2000s resulted in:

A

unemployed adults being hired over teenagers

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9
Q

effects of adolescence work focuses on these 3 broad questions:

A
  1. whether working helps adolescents develop a sense of responsibility
  2. whether working interferes with other activities, such as school
  3. whether working promotes the development of undesirable behaviors such as drug and alcohol use
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10
Q

____ research supports the view that working makes adolescence more responsible

A

little

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11
Q

some data indicates high rates of _____ on the job

A

misconduct

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12
Q

peoples recollection at work are more ___ regarding _____ ____ than research reports:

A

positive; learned skills

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13
Q

2 positives of work is

A

money management and psychological impact depending on job

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14
Q

students working long hours are more likely to:

A

be absent from school, less time to participate in extracurriculars, report enjoying school less, earn slightly lower grades

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15
Q

true or false: working fewer than 20 hours per week does not appear to have adverse effects

A

true

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16
Q

working long hours may be associated with increases in:

A

aggression, school misconduct, precocious sexual activity, and minor delinquincy

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17
Q

some research has found special benefits of employment for inner city adolescents from:

A

single parent farms, poor farms, poor school records, or histories of delinquincy

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18
Q

the age at which adolescents begin working does not matter true or false

A

false

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19
Q

adolescents in United States spend ___ ____ of their waking hours in leisure activities:

A

nearly half

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20
Q

experience sampling method:

A

a method of collecting data about adolescent’s emotional states in which individuals are signaled and asked to report on their mood and activity

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21
Q

the most popular extracurricular acitivty in US is:

A

athletics

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22
Q

other popular activities are:

A

music and academic or occupational

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23
Q

extracurricular participation is more common among adolescents from more:

A

affluent fams, earn better grades, and among students from smaller schools and more rural communities

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24
Q

extracurricular participation is ___ over time

A

stable

25
Q

impacts of extracurricular participation on development: (4)

A
  1. improves students performance in school
  2. deters delinquincy, drug use and other risktaking
  3. no evidence suggests overscheduling of extracurriculars has negative effects
  4. sports teams can lead to increase alcohol use and delinquincy
26
Q

reasons for positive impact of extracurricular participation: (3)

A
  1. increased contact with teachers and other school personnel
  2. increased contact with peers to influence them in positive ways
  3. increased bonding between students and school
27
Q

negative outcomes from certain sports: (4)

A
  1. involvement in problem behavior, fighting, delinquincy
  2. more antisocial behavior
  3. injuries
  4. increased anxiety and tension due to highly completive atmosphere
28
Q

routine activity theory:

A

views unstructured, unsupervised time with peers as a main cause of misbehavior

29
Q

unstructured and unsupervised time with peers leads to:

A

depression, delinquincy, drug and alcohol use, violence and sexual activity

30
Q

adolescents who go out 5 or more times during the week are more likely to:

A

be involved in antisocial activity than those who go out less than twice a week

31
Q

over the past 15 years, there has been a substantial ____ in number of beings teens go out each week:

A

decline

32
Q

studies have found that self care children and their peers:

A

do not differ in psychological development , school achievement or self conceptions

33
Q

self care children may be more:

A

socially isolated, more depressed, more likely to have problems at school, be sexually active at younger ages, engage in problem behavior and drugs and alcohol.

34
Q

there are ___ significant differences within self acre populations

A

other

35
Q

positive youth development:

A

the goal of programs designed to facilitate healthy psychosocial development and not simply to deter problematic development

36
Q

5 C’s of positive youth development:

A
  1. competence
  2. confidence
  3. conneciton
  4. character
  5. compasssion
37
Q

competence:

A

positive view of one’s actions in domain specific areas such as social, cognitive, and academic and work and career habits

38
Q

character:

A

respect for societal and cultural rules, possession of standards for correct behaviors and a sense of morality and integrity

39
Q

excessive screen time is associated with:

A

poorer mental health

40
Q

a moderate amount of screen time may be better for adolescents than none at all true or falseq

A

true

41
Q

online gaming is particularly likely to be associated with:

A

compulsive internet use

42
Q

time the internet takes away from _____ and _____ ____ activity has a detrimental impact on adolescents health:

A

sleep and physical activity

43
Q

cultivation theory:

A

perspective on media that argues that adolescents are influenced by the content to which they are exposed with respect to their knowledge about the world, their attitudes and values

44
Q

uses and gratifications approach:

A

a perspective on media use that emphasizes the active role users play in selecting the media to which are exposed- the “chicken or the egg question”

45
Q

media practice model:

A

a perspective on media use that emphasizes the fact that adolescents not only choose what media they are exposed to but also interpret the media ways that shape their impact

46
Q

correlation:

A

the extent to which two things vary systematically with each other

47
Q

causation:

A

the correlation between two things attributable to the effect one thing has on the other

48
Q

reverse causation:

A

relationship in which the correlation between two things is due not to the first thing causing the second, but to the second causing the first

49
Q

spurious causation:

A

relationship in which the correlation between two things is due to the fact that each is correlated with some third factor

50
Q

most common sexual messages concern men seeing women and sex as:

A

sex objects, sex as a defining aspect of masculinity, sex as competition, sex as fun and exciting

51
Q

some studies show that repeated exposure affects adolescents:

A

attitudes, beliefs, and intentions

52
Q

there is a concern that certain imagery affects adolescents:

A

feelings about their bodies, true for both girls and boys

53
Q

repeated exposure to violent imagery on television leads to:

A

aggressive behavior in children and youth

54
Q

adolescents who spend a lot of time playing video games get into:

A

more fights and arguments than do their peers

55
Q

social media use is associated with more:

A

positive self conceptions but among those without much peer support, social media is associated with poorer self conceptions

56
Q

internet addiction 6 symptoms:

A
  1. salience
  2. mood change
  3. tolerance
  4. withdrawal
  5. conflict
  6. relapse and reinstatement
57
Q

salience symptoms:

A

being online is the most important thing in life

58
Q

tolerance symptom:

A

needing more and more internet time to feel satisfied

59
Q
A