wk 11 - Uncertainty Flashcards

1
Q

Define Expected Value

A

E(v): The sum of all possible outcomes, weighted by its respective probability of occurrence

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2
Q

Define Fair Game

A

A game with an expected outcome of 0

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3
Q

Define Expected utility E(u)

A

E(u) The expected utility of a gamble is the E(v) of utility over all possible outcomes

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4
Q

Define Diminishing marginal utility

A

Each additional unit of gain leads to an ever-smaller increase in subjective value

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5
Q

Define risk neutral

A

indifferent about taking risk

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6
Q

Define Risk Averse

A

Unwilling to take a fair game

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7
Q

Define a risk lover

A

Willing to take a fair game

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8
Q

What does a convex utility function show

A

Diminishing marginal utility
- Slope is increasing

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9
Q

What does a concave marginal utility mean

A

Increasing marginal utility
- Slope is decreasing

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10
Q

Define asymetric information

A

When one side of the market has more information about the product being traded than the other

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11
Q

Define Principle

A

Player offering the contract in the principle-agent model

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12
Q

Define Agent

A

Player who performs under the contract in the principle-agent model

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13
Q

Define the principle-agent problem

A

The conflict in interests and priorities that arises when the agent acts on behalf of the principle.

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14
Q

What are the 2 problems that arise as a result of asymetric information

A

Adverse Selection
Moral hazard

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15
Q

Define Adverse selection

A

When one party takes advantage of another party that does not have access to the same information to maximise their outcomes
- imposes a negative externality
- introduces inefficiencies in the market

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16
Q

Define Moral Hazard

A

Where one party has an incentive to increase its exposure to risk because it does not bear the full costs of that risk.

17
Q

Example of Adverse selection and moral hazard

A
  • Insurance company does not know whether you are high or low risk (AS)
  • Drivers are less careful since they are insured (MH)
18
Q

Define signalling

A

the idea that one party (the agent) credibly conveys some information about itself to another party (the principal)

19
Q

What is the costly to fake principle

A

To signal high quality credibly, a signal must be costly to fake
e.g. Product quality assurance

20
Q

What is the full disclosure principle

A

Individuals must disclose unfavorable qualities or their silence will be taken to mean they are hiding something worse
e.g. Interviews

21
Q
A