Wk 1 Minimum Viable Product Flashcards

1
Q

Waterfall model

A

It cascades the 3 fundamental activities of the software production process:
-Exploration
-Development
-Operation
(So that they can happen sequentially)

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2
Q

Iterative/Incremental Model

A

Iterative: feed forward between activities is augmented with feedback

Incremental:the interleaved activities regularly deliver small additional pieces of functionality

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3
Q

Enterprise scientific method

A

Learn -> Measure > Build Cycle

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4
Q

Learn:

A

What people want. The Enterprise comes up with a hypothesis of the marketplace and decides the empirical data it needs to validate it.

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5
Q

How to learn the customers focus: ( example)

A

Measure potential customers being talked to each week

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6
Q

Leap of faith assumptions:

A

Value assumptions: how much value/delight does the product bring ( ex. product activations)

Growth assumptions: want to know how the product is spreading from early adopters ( ex. word of mouth referrals )

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7
Q

Net present assumptions:

A

gains or losses the product will bring.
Measure cash inflows and outflows.
Use concept of the time value of money to measure net present value ( NVP )

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8
Q

Measure:

A

Enterprise must test the hypothesis through innovation accounting.

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9
Q

Measure metrics:

A

Actionable
Vanity

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10
Q

Actionable metrics:

A

Clear on how cause leads to effect.

Useful for making decisions and adapting strategies

Ex. reviews might lead to subscriptions

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11
Q

Vanity metrics:

A

Offer no insight, used to make people feel good.
Ex. Website hits or application downloads

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12
Q

Build phase:

A

Enterprise must create a minimum viable product (MVP) to gather empirical data and validate the hypothesis.

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13
Q

Types of MVP:

A
  • Concierge
  • Wizard of Oz
  • Landing page
  • Video
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14
Q

Concierge MVP:

A

No clear solution hypothesis.

Works with the customer to refine how the product will work.

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15
Q

Wizard of Oz MVP:

A

Clear solution hypothesis.

Simulation of how the product will work.

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16
Q

Landing page Mvp

A

Create a page with an idea, and pledge to fund it. ( Invent an idea)

17
Q

Video MVP:

A

Clear solution hypothesis
Video showing how the product might work and asks customers to sign up to it.

18
Q

Pivoting:

A

Changing direction of the idea or business

19
Q

Pivots possible at the end of each cycle:

A
  • zoom in
  • zoom out
  • customer segment
  • customer need
20
Q

Zoom in pivot :

A

Product feature becomes the product. (Ex flicker originally game called neverending)

21
Q

Zoom out :

A

Product becomes a product feature.
(Ex dotcloud)

22
Q

Customer segment:

A

Product solves a problem different from the original intended use. ( YouTube)

23
Q

Customer need:

A

Product solves a problem but not the most important one. ( Twitter originally podcasting switched to messaging )