Wittgenstein's Language Games (2) Flashcards

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1
Q

Quote Anthony Kenny on the similarity between Wittgenstein’s Language Games and Aquinas’ Analogy?

A

“the capacity to use language”
- Aquinas points out analogy is used yo say something positive about God
- There is no ‘right’ meaning, just the ‘use’ of language, Witt and Aquinas are concerned with language in use, not their literal meaning

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2
Q

What difference between Wittgenstein and Aquinas does McCabe point out between language games and analogy?

A
  • Points out the difference in assumption made
  • Wittgenstein assumes the use of language CREATES thoughts and activity; precondition of thought and reality is language
  • Aquinas believes language is a given; we use language to express ideas and thoughts we already had
  • For Aquinas we use language to express a thought, for Wittgenstein the language game determines the thoughts we have
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3
Q

What is the difference in the questions both Aquinas and Wittgenstein are attempting to answer?

A
  • Aquinas speaks from the POV of a philosophical theologian, he asks whether we can use language to say something significant about God
  • Wittgenstein however asks the question of how we use language more generally and how we perceive it in the world around us
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4
Q

How does Ernest Gellner criticise language games in his ‘Words and Things’ ?

A
  • Attacks them for having no use, nor any need
  • He attacks the assumption that language needs to be dismantled to get a better meaning or understanding
  • He compares Witt’s obsession with language and the meaning of it with someone who disassembles a clock and wonders why it doesn’t work
  • In the preface of his book Russel likens the obsession with someone who is always sharpening their tools but does not use them
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5
Q

How do language games suffer from the problem of circularity?

A
  • If we ask the meaning of a word, we must consult the game we are playing
  • If we ask the meaning of a language game, we must consult the words that make it up
  • So then we go in a circle, where do language games and words get their meaning?
  • There has to be an external link which gives meaning to the whole, this external link is unexplained and stops the autonomy of language games
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6
Q

What is the problem of choosing between language games?

A
  • D.Z. Phillips mass the post that we cannot justify scientific nor religious discourse as they are different games
  • If each game has their own respective merits, how do we decide which one to play?
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7
Q

Can people playing different language games communicate with each other?

A
  • If Phillips is right that no games can be justified then it seems opposing games, e.g science and religion cannot communicate
  • If they are their own discourse and game, how do they debate with each other and why, it seems pointless
  • This would mean Dawkins would never debate religion nor God, which is obviously flawed
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8
Q

How does Patrick Sherry suggest we can justify playing one game over another? (Quote)

A

“we can certainly discuss particular ones, e.g Christianity or astrology”
- He argues an atheist may engage in the game of Christianity due to it having a level of support, but the same person can write off astrology as rubbish
- Sherry develops the idea that picking between language games can be done if we can justify choosing one over another

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9
Q

Do language games provide or answer the question of truth?

A
  • If each language game possesses its own truth, e.g sea of faith Don Cupitt, due to the game they are playing, how do we treat the concept as a whole?
  • If there is no truth, are we simply playing the ‘language game language game’
  • There seems to be no way to legitimise and prioritise this as the ultimate theory
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10
Q

What does A.J. Ayer argue about language games?

A
  • Argues if each language game possesses its own reality, then why do we not talk about fairies and witches
  • He argues that there should be a rationale by which we deem entire language games as false (cognitively)
  • He argues we need to prioritise the game that contains the laws of physics, not the one which contains mythical creatures
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11
Q

What is Kai Nelsen’s argument about ‘Wittgenstein Fideism’?

A
  • Argues that language games make reality, intelligibility and reason ambiguous as they can only be understood within their own discourse (within the game)
  • If this is the case then no outside position can criticise a discourse (as they are outside of the game), faith then becomes fideism
  • Phillips asserting religion being beyond understanding strengthens this point that it is fideism (CC Regard as heresy)
  • External justification is needed outside of the games for objectivity, but Witt himself said nothing exists outside of the games
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