Wilde's Techniques - Key Terms Flashcards

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1
Q

Ambiguity

A

Where words have multiple or uncertain meanings.

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2
Q

Affectation

A

Behaviour, speech or writing that is pretentious and designed to impress.

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3
Q

Camp

A

In a literary sense the word refers to an attitude to life and the arts as ironic, stylised and distanced. Often relies on a comically exaggerated responses to inappropriate subjects.

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4
Q

Characterisation

A

Manner in which a character is constructed and portrayed.

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5
Q

Dandy

A

Attractive, witty and worldly man with a fixation on enjoyment.

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6
Q

Denouement

A

The unfolding of the plot at the end of the play.

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7
Q

Dramatic irony

A

The audience posses more information about what is happening or being said than the characters.

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8
Q

Epigram

A

A pithy saying or remark expressing an idea in a clever and amusing manner.

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9
Q

Euphemism

A

Unpleasant facts or words expressed more pleasantly.

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10
Q

Exposition

A

The beginning of a play in which essential background information is established.

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11
Q

Hyperbole

A

Exaggeration.

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12
Q

Incongruity

A

Contrary to what is expected.

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13
Q

Ingénue(e)

A

A stock character from the comedy of manners. Usually female, often from the country, she is innocent, naive, artless and easily manipulated.

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14
Q

Innuendo

A

An allusive or oblique remark or hint, typically a suggestive one.

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15
Q

Irony

A

Where something is said but something else is meant.

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16
Q

Lexical sets

A

A group of words that share a similar meaning.

17
Q

Metaphor

A

A figure of speech in which a word or phrase is applied to an object or action to which it is not literally applicable.

18
Q

Motif

A

Recurring feature/theme.

19
Q

Neologism

A

An innovation in language - an invented word or phrase.

20
Q

Paradox

A

Self-contradictory statement or a statement that seems to conflict with logic.

21
Q

Periphrasis

A

An indirect manner of speech.

22
Q

Phatic language

A

Words or phrases used in social situations to establish a relationship between speakers but which have no real meaning.

23
Q

Pun

A

Word play. A joke that exploits the different possible meanings of a word.

24
Q

Repartee

A

A verbal ‘sword fight’, repartee indicates swift, witty replies, often mildly insulting.

25
Q

Reversal expectation / inversion

A

Inversion of the reader’s expectations. Learned or so-called ‘normal’ behaviour or sayings are undermined.

26
Q

Simile

A

Where two things are likened.

27
Q

Solecism

A

Verban intervention which breaks the rules of normal or polite grammar and by extension refers to impolite or inappropriate actions.

28
Q

Stock character

A

Recognisable, stereotypical character.

29
Q

Symbolism

A

A symbol is a thing that represents or stands for something else, especially a material object representing something abstract.

30
Q

Wit

A

Intelligent humour relying on sophisticated use of language.