What's the item called? And what are the properties? Flashcards

1
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Abyssal Mask

300 Health
45 Magic Resist
15 Ability Haste

Unmake
Reduce nearby enemy champions Magic Resist by 30%

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2
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Archangel’s Staff

70 Ability Power
600 Mana
25 Ability Haste

Awe
Gain Ability Power equal to 1% bonus Mana.

Manaflow (8s, max 5 charges)
Landing Abilties grant 5 max Mana (doubled vs. champions).
Transforms into Seraph’s Embrace at 360 max Mana.

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3
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Ardent Censer

10% Heal and Shield Power
125% Base Mana Regen
4% Move Speed

Sanctify
Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.

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4
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Axiom Arc

55 Attack Damage
18 Lethality
20 Ability Haste

Flux
When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability’s total cooldown.

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5
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Banshee’s Veil

Periodically blocks enemy abilities

105 Ability Power
40 Magic Resist

Annul
Grants a Spell Shield that blocks the next enemy Ability.

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6
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Black Cleaver

Carve
Dealing physical damage to champions reduces their Armor by 6% for 6 seconds. (stacks 5 times).

Fervor
Dealing physical damage grants 20 Move Speed for 2 seconds.

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7
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Blackfire Torch

80 Ability Power
600 Mana
20 Ability Haste

Baleful Blaze
Damaging Abilities deals bonus magic damage for 3 seconds

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8
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Blade of The Ruined King

Deals damage based on target’s Health, can steal Move Speed

40 Attack Damage
25% Attack Speed
10% Life Steal

Mist’s Edge
Attacks deal a percentage of enemy’s current Health as bonus physical damage On-Hit.

Clawing Shadows
Attacking a champion 3 times Slows them by 30% for 1 second

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9
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Bloodletter’s Curse

60 Ability Power
350 Health
15 Ability Haste

Vile Decay
Dealing magic damage with abilities or passives to champions reduces their Magic Resistance by 5% for 6 seconds, up to 30%.

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10
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Bloodsong

200 Health
75% Base Health Regen
75% Base Mana Regen
5 Gold Per 10 Seconds

Spellblade
After using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 6 seconds.Active (4 charges)
Places an Invisible Stealth Ward that grants vision.

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11
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Bloodthirster

Grants Attack Damage, Life Steal and Life Steal now overheals

80 Attack Damage
15% Life Steal

Ichorshield
Convert excess healing from your Lifesteal to a Shield.

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12
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Celestial Opposition

200 Health
75% Base Health Regen
75% Base Mana Regen
5 Gold Per 10 Seconds

Blessing of the Mountain
Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.
Active (4 charges)
Places an Invisible Stealth Ward that grants vision.

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13
Q
A

Chempunk Chainsword

45 Attack Damage
450 Health
15 Ability Haste

Hackshorn
Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

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14
Q
A

Cosmic Drive

Massive amounts of Cooldown Reduction

70 Ability Power
350 Health
25 Ability Haste
4% Move Speed

Spelldance
Dealing magic or true damage to champions grants Move Speed for 4 seconds.

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15
Q
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Cryptbloom

Activate to remove all debuffs and grant massive Move Speed

60 Ability Power
30% Magic Penetration
15 Ability Haste

Life from Death
When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals

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15
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Dawncore

45 Ability Power
16% Heal and Shield Power
100% Base Mana Regen

First Light
Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

16
Q
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Dead Man’s Plate

Build momentum as you move around then smash into enemies.

350 Health
55 Armor
4% Move Speed

Shipwrecker
While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.

Unsinkable
Reduce the effectiveness of Slows by 25%.

17
Q
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Death’s Dance

60 Attack Damage
15 Ability Haste
50 Armor

Ignore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.

Defy
When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain’s remaining damage and restore Health over 2 seconds

18
Q
A

Dream Maker

200 Health
75% Base Health Regen
75% Base Mana Regen
5 Gold Per 10 Seconds

Dream Maker
Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges)
Places an Invisible Stealth Ward that grants vision.

19
Q
A

Echoes of Helia

Damage low-health enemies to trigger a cursed explosion, dealing damage and slowing nearby foes

35 Ability Power
200 Health
20 Ability Haste
125% Base Mana Regen

Soul Siphon
Damaging a champion grants a Soul Shard, up to 2.
Healing or Shielding an ally consumes all Soul Shards to restore Health and deal magic damage to the nearest enemy champion per Shard.

20
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A

Eclipse

60 Attack Damage
15 Ability Haste

Ever Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

21
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A

Edge of Night

Periodically blocks enemy abilities

50 Attack Damage
15 Lethality
250 Health

Annul
Grants a Spell Shield that blocks the next enemy Ability.

22
Q
A

Essence Reaver

60 Attack Damage
15 Ability Haste
25% Critical Strike Chance

Essence Drain
Attacks grant Mana On-Hit.

23
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Experimental Hexplate

Increases maximum Mana as Mana is spent

40 Attack Damage
20% Attack Speed
450 Health

Hexcharged
Gain 30 Ultimate Ability Haste.

Overdrive
After casting your Ultimate, gain 30% Attack Speed and 15% Move Speed for 8 seconds.

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Force of Nature Move Speed, Magic Resist, and max Health Regeneration 400 Health 55 Magic Resist 4% Move Speed Steadfast Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
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Frozen Heart Massively increases Armor and slows enemy basic attacks 75 Armor 400 Mana 20 Ability Haste Winter's Caress Reduce the Attack Speed of nearby champions by 20%
26
Guinsoo's Rageblade 30 Attack Damage 30 Ability Power 25% Attack Speed Wrath Attacks deal 30 bonus magic damage On-Hit. Seething Strike Attacks grant 8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.
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Heartsteel Restores Health on kill or assist 900 Health 100% Base Health Regen Colossal Consumption If an enemy champion is nearby for a few seconds, your next Attack against them deals 80 plus of 12% of your Item Health as bonus physical damage and grants 12% of the damage as max Health. Goliath For each 1000 max Health, gain 3% increased size, up to 30%.
28
Hextech Rocketbelt Activate to dash forward and unleash a fiery explosion 60 Ability Power 350 Health 15 Ability Haste Supersonic Dash in target direction, unleashing missiles that deal magic damage
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Hollow Radiance Immobilize enemies to gain a shield. Activate to run faster at opponents. 400 Health 40 Magic Resist 10 Ability Haste 100% Base Health Regen Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate Killing an enemy deals magic damage around them
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Horizon Focus Immobilizing a champion causes lightning to strike them 75 Ability Power 25 Ability Haste Hypershot Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds. Deal 10% increased damage to enemies Revealed by this item. Focus When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds
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Hubris 60 Attack Damage 18 Lethality 10 Ability Haste Eminence When a champion that you damaged within 3 seconds dies, gain 15 Attack Damage plus 2 per champion killed for 90 seconds.
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Hullbreaker 40 Attack Damage 500 Health 4% Move Speed Skipper Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures. Boarding Party Nearby allied siege and super minions gain Armor and Magic Resist.
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Iceborn Gauntlet High Magic Resist.Passively slow nearby enemies. When spells are cast near you, release a wave of energy that damages and slows. 300 Health 50 Armor 15 Ability Haste Spellblade After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.
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Immortal Shieldbow 55 Attack Damage 25% Critical Strike Chance Lifeline Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
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Imperial Mandate Defer damage until later. 60 Ability Power 20 Ability Haste 125% Base Mana Regen Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.
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Infinity Edge Massively enhances critical strikes 70 Attack Damage 25% Critical Strike Chance 40% Critical Strike Damage
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Jak'Sho, The Protean 350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
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Kaenic Rookern 400 Health 80 Magic Resist 100% Base Health Regen Magebane After not taking magic damage for 15 seconds, gain a magic shield