Web Design Intro Flashcards

1. Describe a general web development lifecycle 2. Explain how the browser, device and resolution landscape affects web workers

1
Q

Describe the General Website Life Cycle:

A
  1. Analysis
  2. Spec Building
  3. Design & Initial Development
  4. Content
  5. Coding
  6. Testing
  7. Promotion
  8. Maintenance & Updating
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2
Q

Web browsers typically retrieve and present files that are located on a remote machine. Web browsers read _____ and ______ files such as HTML and CSS files, try to make sense of these files, then display the formatted content on the screen.

A

Web browsers typically retrieve and present files that are located on a remote machine. Web browsers read markup and presentation files such as HTML and CSS files, tries to make sense of these files, then display the formatted content on the screen.

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3
Q

However, not all browsers _____, _____ and _____ files in the same way and some browsers are more capable than others. Due to these differences, designers/developers cannot always be sure that their application will look or function the same way across multiple browsers. Therefore, designers/developers should always _______.

A

However, not all browsers read, parse and present files in the same way and some browsers are more capable than others. Due to these differences, designers/developers cannot always be sure that their application will look or function the same way across multiple browsers. Therefore, designers/developers should always test on different browsers.

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4
Q

The 5 major web browsers are:

A

The major web browsers are:

  1. Google Chrome
  2. Mozilla Firefox
  3. Internet Explorer
  4. Opera
  5. Safari
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5
Q

We view the web on a variety of devices with different resolutions.

As designers, we need to ensure that our websites are usable across a wide range of resolutions. _____ _____ and _____ ______ on different devices also affect the way we design. Design for different screen resolutions.

A

We view the web on a variety of devices with different resolutions.

As designers, we need to ensure that our websites are usable across a wide range of resolutions. Physical size and pixel density on different devices also affect the way we design. Design for different screen resolutions.

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6
Q

Devices and Operating Systems have different capabilities and our applications must live within these limitations.

For example, an Android device can easily upload files whereas an iPhone device can only upload images and in some cases, can’t upload anything at all. Another example is that some applications that use geolocation may not be reliable due to the capabilities or even the location of the device. Know the ________ of target devices.

A

Devices and Operating Systems have different capabilities and our applications must live within these limitations.

For example, an Android device can easily upload files whereas an iPhone device can only upload images and in some cases, can’t upload anything at all. Another example is that some applications that use geolocation may not be reliable due to the capabilities or even the location of the device. Know the limitations of target devices.

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7
Q

The _____ is the biggest bottleneck in ecosystem. Good web developers make things work. Great web developers make things work faster. Network speed can also affect the usability and stickiness of your application. Loading times and responsiveness drastically affect your traffic. As designers/developers, we do not have control over the client’s network speed but we do have control of how much _______ needs to be transferred and the transfer rate of our server.

A

The network is the biggest bottleneck in ecosystem. Good web developers make things work. Great web developers make things work faster. Network speed can also affect the usability and stickiness of your application. Loading times and responsiveness drastically affect your traffic. As designers/developers, we do not have control over the client’s network speed but we do have control of how much data needs to be transferred and the transfer rate of our server.

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8
Q

Even though server administration is a career of its own, web designers/developers should understand the basics of working with servers.

Server _______, _______, _______, _______ and _______ all affect users and they affect designers/developers.

A

Even though server administration is a career of its own, web designers/developers should understand the basics of working with servers.

Server hardware, software, security, traffic and speed all affect users and they affect designers/developers.

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9
Q

The ability to measure and understand the effectiveness of our websites and apps is critical to improving them. This is where _______ comes in. Using Analytics tools, we can view reports on different types of users, browser usage, device usage etc.

A

The ability to measure and understand the effectiveness of our websites and apps is critical to improving them. This is where analytics comes in. Using Analytics tools, we can view reports on different types of users, browser usage, device usage etc.

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