Web Design Concepts Flashcards

1
Q

Gestalt Principles

A

The Gestalt Theory of Perception: the mind is hardwired to perceive the “unified whole” or the sum of all parts instead of the individual pieces.

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2
Q

Similarity

A

items that which share a visual characteristic are perceived as more related than items that are dissimilar

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3
Q

Proximity

A

Elements that are near each other are perceived as related.
Elements spaced apart are perceived as belonging to separate groups.

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4
Q

Closure

A

people will fill in blanks to perceive a complete object whenever an external stimulus partially matches that object.

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5
Q

Connectedness

A

elements connected to each other are perceived as part of the same unit

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6
Q

Common Fate

A

Objects that are synchronized or coordinated in movement are likely to be grouped as one

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7
Q

Continuation

A

the eye tends to follow visual paths and sequences in order to identify relationships between designed elements

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8
Q

Visibility of System Status

A

Humans expect to recieive feedback from a system to indicate its status

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9
Q

Match between the system and the real world

A

System should speak the users language and follow real world conventions and information appears in a logical order

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10
Q

User Control & Freedom

A

Support undo and redo, give users the ability to easily navigate a system to include canceling/undo

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11
Q

Consistency and Standards

A

Maintain consistency across a system to improve user expectations

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12
Q

Error Prevention

A

Designs that prevent undesired actions (making it too easy to call someone when messaging)

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13
Q

Recognition vs Recall

A

Recognition is verifying that the information is correct instead of directly asking for that information. Recognition has more cues than recall.

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14
Q

Flexibility and Efficiency of Use

A
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15
Q

Aesthetic and Minimalist Design

A
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16
Q

Help Users Recognize, Diagnose and Recover from Errors

A
17
Q

Help & Documentation

A