Weapon Traits Flashcards

1
Q

Injection

A

Can be filled with an injury poison

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2
Q

Agile

A

MAP for attacks are -4 and -8

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3
Q

Attached

A

Must be combined with another piece of gear

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4
Q

Azerketi

A

Azerketi race. Lived in the sea, decided from Atlantians

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5
Q

Backstabber

A

Deals 1 precision damage to flat footed creatures, in addition to normal damage

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6
Q

Backswing

A

+1 circumstance bonus on attack if your last attack missed

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7
Q

Brace

A

Effective at damaging moving opponents

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8
Q

Brutal

A

Ranged attack that uses strength instead of Dex on the attack roll. As far I know only one monster has an attack with this trait

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9
Q

Capacity

A

Used for weapons that have a chamber that can be loaded

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10
Q

Catfolk

A

Member of the catfolk ancestry

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11
Q

Climbing

A

The hand holding this weapon is free to climb

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12
Q

Cobbled

A

This firearm is likely to misfire

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13
Q

Combination

A

Weapon combines melee and firearm together

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14
Q

Concealable

A

Designed to be easily concealed or inconspicuous

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15
Q

Concussive

A

These weapons smash as much as puncture

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16
Q

Conrasu

A

A people made of cosmic force that are given consciousness and housed within unique exoskeletons

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17
Q

Critical fusion

A

Combination weapons have this to allow different critical weapon specialization effects depending on how you use the weapon

18
Q

Deadly

A

On a critical hit, the weapon adds an additional damage due of the listed size

19
Q

Disarm

A

You can use this weapon to disarm even if you don’t have a free hand

20
Q

Double barrel

A

The weapon has two barrels that are loaded separately

21
Q

Dwarf

A

From the dwarf ancestry

22
Q

Elf

A

From the elf ancestry

23
Q

Fatal

A

On a critical hit, the damage die increases to the listed size and adds an additional die

24
Q

Fatal aim

A

Possible to hold the stock under one arm, provided the other hand isn’t holding something that requires to be positioned.

25
Q

Finesse

A

Use dex instead of str on attack rolls for melee weapons

26
Q

Forceful

A

More dangerous as you build
Momentum

27
Q

Free hand

A

This weapon doesn’t take up your hand, usually because it is built into your armor

28
Q

Geneikin

A

Umbrella term for Lamar scions descended from beings from the elemental planes

29
Q

Gnome

A

Gnome ancestry

30
Q

Goblin

A

Goblin ancestry

31
Q

Grapple

A

You can use this weapon to grapple even if you don’t have a free hand

32
Q

Grippli

A

Gripple ancestry. Frog like humanoids.

33
Q

Halfling

A

Halfling ancestry

34
Q

Hampering

A

Designed to be shaken, cast outward, or whipped about to control space on the battle field

35
Q

Jousting

A

This weapon is suited for mounted combat with a harness or similar means

36
Q

Kickback

A

A kickback weapon is extra powerful and tough to use

37
Q

Kabold

A

Kabold ancestry

38
Q

Modular

A

Multiple configurations that you can switch between using the interact action

39
Q

Monk

A

For the monk class

40
Q

Nonlethal

A

Effect with this trait is nonlethal