WCAG 2.1 Guidlines Flashcards

1
Q

Guidline 1.1

A

1.1 Text Alternative

Provide text alternatives for any non-text content so that it can be changed into other forms people need, such as large print, braille, speech, symbols or simpler language.

Principle: Perceivable

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2
Q

Guidline 1.2

A

1.2 Time-based Media

Provide alternatives for time-based media.

Principle: Perceivable

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3
Q

Guidline 1.3

A

1.3 Adaptable

Create content that can be presented in different ways (for example simpler layout) without losing information or structure.

Principle: Perceivable

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4
Q

Guidline 1.4

A

1.4 Distinguishable

Make it easier for users to see and hear content including separating foreground from background.

Principle: Perceivable

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5
Q

Guidline 2.1

A

2.1 Keyboard Accessible

Make all functionality available from a keyboard.

Principle: Operable

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6
Q

Guidline 2.2

A

2.2 Enough Time

Provide users enough time to read and use content.

Principle: Operable

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7
Q

Guidline 2.3

A

2.3 Seizures and Physical Reactions

Do not design content in a way that is known to cause seizures or physical reactions.

/ Anfälle und physische Reaktionen
Gestalten Sie Inhalte nicht auf Arten, von denen bekannt ist, dass sie zu Anfällen oder physischen Reaktionen führen.

Principle: Operable

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8
Q

Guidline 2.4

A

2.4 Navigable

Provide ways to help users navigate, find content, and determine where they are.

Principle: Operable

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9
Q

Guidline 2.5

A

2.5 Input Modalities

Make it easier for users to operate functionality through various inputs beyond keyboard.

Principle: Operable

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10
Q

Guidline 3.1

A

3.1 Readable

Make text content readable and understandable.

Principle: Understandable

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11
Q

Guidline 3.2

A

3.2 Predictable

Make Web pages appear and operate in predictable ways.

/ Vorhersehbar
Sorgen Sie dafür, dass Webseiten vorhersehbar aussehen und funktionieren.

Principle: Understandable

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12
Q

Guidline 3.3

A

3.3 Input Assistance

Help users avoid and correct mistakes.

Principle: Understandable

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13
Q

Guidline 4.1

A

4.1 Compatible

Maximize compatibility with current and future user agents, including assistive technologies.

Principle: Robust

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