Vocabs Flashcards

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1
Q

Characterization

A

Method used by a writer to develop a character. The method includes:
1- showing the characters appearance
2- display the character’s actions
3- revealing the characters thoughts
4- letting the character speak
5- getting the reaction of others

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2
Q

Verisimilitude

A

The appearance of truth; the quality of seeming to be true

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3
Q

Theme

A

The general idea or insight about life that a writer wishes to express

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4
Q

Faulty parallelism

A

When the elements (e.g. nouns, verbs, clauses) put into pairs and series “go in different directions” because they do not have the same form.

Ex:
(Wrong) Annie likes to rap, nap, and eating snacks.
(Right) Annie likes to rap, nap, and snack.

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5
Q

Paradox

A

Reveals a kind of truth which at first seems contradictory. “This statement is false” = what you don’t know yet.

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6
Q

Foreshadowing

A

The use of hints or clues to suggest what will happen later in literature.

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7
Q

Irony

A

An implied discrepancy between what is said and what is meant. Basically sarcasm but with no ill intentions.

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8
Q

Metaphor

A

Comparison of two unlike things using the verb “to be” and not using “like” or “as”.

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9
Q

Personnification

A

Giving human qualities to animals or objects.

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10
Q

Allegory

A

A story with two meanings, a literal meaning and a symbolic meaning.

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11
Q

Point of view

A

Who tells the story.

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12
Q

Symbol

A

An object or action that means more than its literal meaning (material to abstract).

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13
Q

Plot

A

The story in the novel, play or movie, often involving conflict.

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14
Q

Connotation

A

An implied meaning of a word (e.g. being called fat usually has a negative connotation), the “reputation” of the word.

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15
Q

Satire

A

LITERARY TONE used to ridicule or make fun (using humour or exaggeration) of a human vice (bad character trait) or weakness, often with the intent of correcting, or changing, the subject of attack.

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16
Q

Motif

A

A recurrent thematic element in an artistic or literary work. Words that are repeated in the text.

17
Q

Simile

A

The comparison of two unlike things using like or as.

18
Q

Onomatopoeia

A

A word that imitates the sound of what it represents (e.g. AHHHHHHH, BOOOOM).

19
Q

Syntax

A

The way in which linguistic elements (as words) are put together to form constituents (as phrases or clauses).

20
Q

Tone

A

The attitude the writer takes towards a subject or character (e.g. serious, humorous, sarcastic, ironic, satirical, objective).

21
Q

Tragedy

A

Drama in which the protagonist is overcome by some superior force or circumstance; excites terror or pity.

Contrary of Comedy=More loss than gains.

22
Q

Setting

A

Determining Time and Place in fiction.

23
Q

Protagonist

A

The principal character in a work of fiction.

24
Q

Stream of conciousness

A

A special mode of narration that undertakes to capture the full spectrum and continuous flow of a character’s mental process.

25
Q

Metastory

A

A story in a story.

26
Q

Panopticon

A

Circular prison with a large number of prisoners and small number of guards.