Vocab Flashcards
The portion of the human activity assistive technology (HAAT) model that defines what the individual needs or wants to do when using assistive technology
Activity
The action that is replaced or augmented by an assistive device, including communication, cognition, manipulation, and mobility
Activity Output
A process through which information about the client is gathered and analyzed in a systematic manner with the purpose of identifying appropriate assistive technologies (hard and soft) and developing a plan for intervention
Assessment
A broad range of devices, services, strategies, and practices that are conceived and applied to ameliorate the problems faced by individuals who have disabilities
Assistive Technology
Any service that directly assists an individual with a disability in the selection, acquisition, or use of an assistive technology device
Assistive Technology Service
An ethical principle ensuring that actions lead to good results that benefit the others
Beneficence
The portion of the human activity assistive technology (HAAT) model that describes the influence of physical, social, cultural, and institutional environments or contexts on the access to, service delivery, and use of assistive technology
Context
Models of different levels or components that form a system, which is viewed as an interactive and dynamic whole. Change in one component affects all others
Ecological Models
Someone or something that facilitates the performance of an occupation
Enabler
The portion of a sensory device that detects data from the physical environment
Environmental Sensor
A formal code of conduct that guides behavior in different situations; includes professional codes of ethics
Ethics
Practice and service delivery that is informed by clinical and research evidence
Evidence Informed
Readily available components that can be purchased and assembled into assistive technology systems
Hard Technology
Component of the human activity assistive technology (HAAT) model that describes a person who uses assistive technology; includes the user’s abilities in motor, sensory, cognitive, and affective areas.
Human
Fundamental opportunities or actions that belong to an individual and that cannot be denied by governmental or other organizations or persons
Human Rights
The portion of the assistive technology system with which the user interacts
Human/Technology Interface (HTI)
Devices (and services) that are used by the general public rather than being designed specifically for people with disabilities. Examples include mobile phones, tablets, and computers
Mainstream Technology
An ethical principle meaning do no harm
Nonmaleficence
The process used to determine whether a given intervention has achieved the intended outcome. May be determined for both an individual and a group
Outcome Evaluation
Component of an assistive technology device that translates inputs from the human and the environmental sensor into signals that are used to control the activity output
Processor
Equitable access to rights and resources, initially from an economic perspective, but subsequently includes equal access to basic rights and freedom of choice
Social Justice
Are the human areas of decision making, strategies, training, concept formation, and service delivery
Soft Technology
Describes how well the person is able to access and use device functionality
Usability
The action that is replaced or augmented by an assistive device, including communication, cognition, manipulation, and mobility
Activity output