vectors Flashcards
scalar product
multiply corresponding terms then add each of the products
angle between two vectors. cosθ =
cosθ = a.b/(|a||b|)
scalar product of perpendicular lines
a.b = 0
vector product of two vectors
determinant of the two vectors as a matrix
what does the vector product find
a vector perpendicular to the two other vector
general vector equation of a line
position vector + λ * direction vector
finding the Cartesian equation of a line
set each line equal to x, y or z. then rearrange for λ.
finding the intersection of two lines
- equate the two equations
- write down two equations in λ and μ
- solve the equations simultaneously
- substitute back into the original equations to get the positions
intersection of lines in 3D
- can be parallel
- can intersect
- can be skew
vector equation of a plane
position vector + λ * direction vector + μ* direction vector
finding the Cartesian equation of a plane
- vector product the two direction vectors to find the normal
- find the constant by putting in the point is n1x + n2x + n3x = d
finding the normal equation of a plane
- find the normal (vector product the two direction vectors)
- find the constant by scalar producting a point and the normal
- write in the form r.n = d (where r stays as r)
how can a plane and a line intersect
- intersects once
- line parallel to plane (no points)
- line is within the plane
angle between to planes
the angle between the two normal lines
distance between a point (b) and a plane (in normal form r.n = p)
D = |(b.n)-p|/|n|