UX theory Flashcards
What are the 4 approaches to interaction design?
User-centered design.
Activity-centered design.
System design.
Genius design.
User-centered design is…?
The user knows best. The people who will use a product/service know their needs, goals and preferences. It is up to the designer to find and explore them.
Activity-centered design is…?
Focus on the activities, not the goal. A cluster of actions and decisions performed for a purpose.
System design is…?
The system (people, machines, objects, devices etc.) in focus instead of the user.
Genius design is…?
Skills and wisdom of the designer. If users are involved in the process it is often at the end for validization.
What is cognitive inhibition?
Refers to the mind’s ability to tune out stimuli that are irrelevant to the task or process. Make the user shift focus. (For example a TENS-machine for pain relief.)
What is convergent afferents?
Two or more neurons may converge into another neuron (the origin of the signal is lost). For example heart attack.
What is meant by “Brain Stimulation” and what does TMS stand for?
Transcranial Magnetic Stimulation is used to study brain functions and neural basis of behavior.
What is Eyetracking and what can it be used for?
Mapping/tracking the movement of the eye or where the user is looking. For validating the usability of a product/service. (Differs between male/female).
What is EEG?
Electroencephalography. A device or technology to measure brain activity.
What is meant by Affective Ventriloquism?
The emotional attributes perceived via one modality (ex. sight).
What is Synesthesia?
Merging of the senses, when stimulating one sensory pathway, others are automatically and involuntarily affected.
What is Sensorial Substitution?
To change on sensorial modality for another, for example, projecting a picture (visual) onto the forehead as vibrations (tactile).
Explain the five steps in Maslow’s hierarchy of needs pyramide.
Different methods (5) for collecting user data (neuroscience).
- fMRI
- Behavioral observations
- Brain stimulation, TMS
- Eyetracking
- EEG