UX - Tabellenblatt1 Flashcards
What IA heuristics are there?
- findable
- accessable
- clear
- communicative
- useful
- credible
- controllable
- valuable
- learnable
- delightful
What categories describe the evolution of technology?
- Manual tools: masses of atoms shaping the forces that we apply to them. - Power tools: systems allowing the manipulation of forces in the system. - Assistive tools: tools that do some of the low-level information work for us (e.g. spell check in word processing) by harnessing algorithms, ubiquitous sensor networks, smart defaults, and machine learning. - Agentive tools: an emerging category of tools that do more stuff on their own accord, like learning about their users, and are approaching the artificial intelligence.
What is the lean UX kata?
- Who is the customer? What is their problem? - What do you know and how do you know it? - What are your assumptions? How do you test them? - What have you learned and what should you learn next? - What is your very next experiment? How will you measure it?
What are natural user interactions?
NUIs engage more of our bodies and capabilities than WIMP paradigms: * Haptic technology: Outputting information to our skin. * Gesture recognition: The ability to communicate with computers with our bodies and especially our arms and fingers. * Tangible and touch tech: The ability to directly indicate selections and manipulate objects in ways that computers can understand. * Voice recognition and generation: The ability to speak to a computer as we would speak to another person. * Ocular control or gaze monitoring: The ability to point with our eyes. * Cerebral (brain) interfaces: Using thoughts or brain waves to communicate to computers. * Near field communications: Letting us place objects in proximity to initiate data transfer and indicate selections or focus. * OLED and eInk displays: Visualizations of the abstractions around us, everywhere. * Heads-up displays: The personalized augmentation of the world around us
What are the core lean startup concepts?
- GOOB - Hypotheses, not requirements - Focus on learning - Use iterative design & testing - Validation before scaling - Small batches = less risk
What are the fundamentals of Lean UX?
- Balanced, Cross-functional team - Externalize (visualize) process - Flow: Think > Make > Check - Research to understand Customer/Problem Space - No proxies between customers and team - Collaborative Sense-making - Generative Ideation: It’s about optionality - Formulate many small experiments and measure outcome
Which stages does the Lean UX process have?
- Customer exploration - Problem exploration - Solution exploration - Iteration & scaling
Define visual design
* for software: graphic treatment of interface elements (the “look” in “look-and-feel”) * for hypertext: visual treatment of text, graphic page elements and navigational components
Define user needs
externally derived goals for the site; identified through user research, ethno- / techno- / psychographics, etc
Define site objectives
business, creative, or other internally derived goals for the site
define functional specifications
“feature set”: detailed descriptions of functionality the site must include in order to meet user needs
define content requirements
definition of content elements required in the site in order to meet user needs
define interaction design
development of application flows to facilitate user tasks, defining how the user interacts with site functionality
define design
the optimisation of a system towards a set of effects
define information design
in the Tuftean sense: designing the presentation of information to facilitate understanding