UX Flashcards

1
Q

A/B testing

A

A/B testing (also known as split testing), is the comparison of two designs against each other to determine which performs better.

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2
Q

Accessibility

A

The practice of designing experiences for people who experience disabilities. This means considering and designing for people who are color blind, blind, deaf, and people with cognitive disabilities, etc.

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3
Q

Agile

A

Agile is an incremental approach to software development. The methodology incorporates iteration, continuous delivery, and feedback cycles called “Sprints”.

Instead of building the entire product at once, Agile breaks it down into smaller bits of user functionality

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4
Q

Anticipatory Design

A

Anticipatory Design is an approach to design where decisions are anticipated and made on behalf of customers, thus removing the need for choice and reducing cognitive load.

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5
Q

Backlog

A

The backlog is a list of tasks to be completed. The list is prioritized and ideally, the tasks will be completed in the order listed.

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6
Q

Beta

A

A version of the product that is not final. A beta launch has limited functionality and is used to find bugs to improve the final product.

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7
Q

Breadcrumb

A

Breadcrumb is a type of navigation to help users understand their location in a website or app. They’ll show a sequence of steps users have to take to get where they are.

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8
Q

Call-To-Action (CTA)

A

A call to action (CTA) is a message that invites a reader, user, or consumer to take an action such as download, buy, read.

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9
Q

CMS

A

Software that allows publishing, editing, and maintaining content from a central interface.

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10
Q

Customer Experience (CX)

A

Customer Experience or CX refers to all the different interactions a user has with a brand through its different channels and products, and how a user feels about them.

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11
Q

Design thinking

A

Design thinking is a 5-stage method for creative problem-solving. The 5 stages are:

Empathize: Understand the challenge

Define: Define the problem

Ideate: Brainstorm potential solutions

Prototype: Build your solutions

Test: Test your solutions

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12
Q

Inclusive Design

A

Inclusive Design is a methodology, born out of digital environments, that enables and draws on the full range of human diversity. Most importantly, this means including and learning from people with a range of perspectives.

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13
Q

Information Architecture

A

Information architecture (IA) is the practice organizing and arranging information to make it understandable. This includes defining hierarchies, parent-child relationships and in general making sense out of an (informational) mess.

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14
Q

Iteration

A

Iterating is the act of repeating a process with the aim of approaching a desired goal, target, or result. Each repetition of the process is also called an iteration.

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15
Q
A
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