Unreal Shortcuts Flashcards
Derived folder Directories in Unreal
Binaries, Build, DerivedDataCache, Intermediate, and Saved
*VC.db can also be ignored
Move Forward/Backward
LMB + Drag Up/Down
Rotate Left/Right
LMB + Drag Left/Right
Free Rotate
RMB + Drag
Move Up/Down
LMB + RMB + Drag
Zoom In/Out
Mouse Scroll Wheel
Pan
RMB + Drag (Top/Front/Side Viewport)
Zoom In/Out
LMB + RMB + Drag or Mouse Scroll Wheel (Top/Front/Side Viewport)
Select
LMB on actor
Toggle Selection
Ctrl + LMB on Actor
Mark Selection
LMB + Drag
Clear Selection
Esc
Focus Selected Object
F
First Person Controls
Hold RMB and use AWSD and QE for First Person Controls
Include what file at the top of every header file?
CoreMinimal.h
Include what file in .cpp file?
Modules/ModuleManager.h
Snap to Floor
End Key
Rotate
E
Translate
W
Transform Along With Camera
Hold Shift
Duplicate
Alt
Work Light
Hold L + Double Click
or
Shift + L + Single Click
Scale
E
Comment Out a Section of Code in Visual Studio
Highlight, Ctrl + K, then Ctrl + C
Collision Colors
- Static Mesh is Cyan Blue
- Dynamic but not liftable is Purple
- Physics Simulated and liftable is Green