Unit 4-6 Flashcards

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1
Q

the sensory homunculus

A

a figurine model that represents how the human body would look if equivalent physical areas were dedicated to their sensory processing requirements (a human body with enlarged sensory areas such as hands)

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2
Q

visual sensation

A

the reception of stimulation from the environment and encoding that stimulation into the nervous system. This is more of a biological process. The senses receive stimuli from a source.

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3
Q

visual perception

A

the process of interpreting and understanding that sensory information:
1. how the eye gathers information from the environment
2. How our memory system registers that information (visual sensory memory)
3. Pattern recognition
4. Object recognition

The brain receives information about the sensation. Perception is a more psychological process.

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4
Q

bottom-up processing

A

refers to processing sensory information as it is coming in, stimuli driven.

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5
Q

Top-Down processing

A

refers to processes that are involved in identifying a stimulus by using the knowledge we already process about the situation. Influenced by expectations, existing knowledge and current goals. It is goal driven. Influenced by our previous knowledge and experiences, and what we expect to see.

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6
Q

Perceptual illusions

A

occur when sensory stimuli are misinterpreted; demonstrates how we typically interpret sensations

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7
Q

Pareidolia

A

a psychological phenomenon that causes people to see patterns in a random stimulus. This often leads to people assigning human characteristics to objects, for example seeing faces. It is important in detecting predators, facilitating social interactions.

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8
Q

sense

A

a system that translates outside information into activity in the nervous system

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9
Q

sensations

A

raw information from the senses

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10
Q

perception

A

the process through which people take raw sensations from the environment and give them meaning using knowledge, experience, and understanding of the world

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11
Q

accessory structures

A

structures such as the outer part of the ear, that modify a stimulus. The lens of the eye is an accessory structure that changes incoming light by focusing it.

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12
Q

ransduction

A

the process of converting incoming physical energy into neural activity

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13
Q

neural receptors

A

cells that are specialized to detect certain types of energy and convert it into neural activity

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14
Q

sensory adaptation

A

decreasing responsiveness to an unchanging stimulus

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15
Q

absolute threshold

A

the minimum amount of stimulus energy that can be detected 50 percent of the time. ex. a candle flame seen 30 miles on a clear nite is the human absolute vision threshold. The human absolute threshold for taste is one teaspoon of sugar in 2 gallons of water. Basically the smallest amount of energy that can be detected 50 percent of the time.

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16
Q

noise (in sensory perception)

A

the spontaneous random firing of nerve cells that occurs because the nervous system is always active

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17
Q

response bias (response criterion)

A

the internal rule a person uses to decide whether or not to report a stimulus

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18
Q

signal detection theory

A

a mathematical model of what determines a person’s report of a near-threshold stimulus

19
Q

sensitivity

A

the ability to detect a stimulus

20
Q

Weber’s law

A

a law stating that the smallest detectable difference in stimulus energy (just-noticeable difference) is a constant fraction of the intensity of the stimulus

21
Q

just-noticeable difference (JND)

A

The smallest detectable difference in stimulus energy. Also called the difference threshold.

22
Q

wavelength

A

the distance between peaks in a wave of light or sound

23
Q

encoding

A

The process of putting information into a form that the memory system can accept and use

24
Q

auditory memory (acoustic memory)

A

Mental representations of stimuli as pictures

25
Q

semantic memory

A

Memory for generalized knowledge about the world

26
Q

storage (in memory)

A

the process of maintaining information in the memory system over time

27
Q

retrieval

A

the process of finding information stored in memory

28
Q

recall

A

Retrieving information stored in memory without much help from retrieval clues

29
Q

recognition

A

retrieving information stored in memory with the help of retrieval clues

30
Q

episodic memory

A

memory for events in one’s own past

31
Q

procedural memory (procedural knowledge)

A

a type of memory containing information about how to do things

32
Q

explicit memory

A

the unintentional recollection and influence of prior experiences

33
Q

levels-of-processing model of memory

A

a model that suggests that memory depends on the degree or depth to which we mentally process information

34
Q

maintenance rehearsal

A

a memorization method that involves repeating information over and over to keep it in memory

35
Q

elaborative rehearsal

A

a memorization method that relates new information to information already stored in memory

36
Q

transfer-appropriate processing model of memory

A

A model that suggests that memory depends on how the encoding process matches up with what is later retrieved

37
Q

neural network models of memory

A

memory models in which new experiences are seen as changing one’s overall knowledge base

38
Q

multiple memory systems model

A

a model that suggests the existence of specialized and separated memory systems in the brain

39
Q

information-processing model of memory

A

A model that suggests that information must pass through sensory memory, short-term memory, and long-term memory in order to become firmly embedded in memory

40
Q

sensory memory

A

a type of memory that is very brief but lasts long enough to connect one impression to the next

41
Q

sensory registers

A

memory systems that briefly hold incoming information

42
Q

iconic memory

A

the sensory register for visual information

43
Q

selective attention

A

the process of focusing mental resources on only part of the stimulus field