Unit 4 Flashcards

1
Q

COgnitive Science

A

COgnitive Science

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2
Q

Cognitive process

A

Cognitive process

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3
Q

How do machine perform cognitive task?

A

How do machine perform cognitive task?

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4
Q

Cognitive attention

A

Cognitive attention

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5
Q

Visual perceived data transformation depends on?

A

Visual perceived data transformation depends on?

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6
Q

How eye captures information?

A

How eye captures information?

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7
Q

How human eyes create image?

A

How human eyes create image?

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8
Q

Eyetrackers

A

Eye perception information by asymentry

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9
Q

Gaze data from eyetracker uses

A

Eye perception information by asymentry

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10
Q

Eye perception information by asymmetry

A

Eye perception information by asymmetry

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11
Q

Reading

A

Reading

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12
Q

Features relevant to measure relevance of a text

A

Features relevant to measure relevance of a text

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13
Q

moving window technique

A

moving window technique

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14
Q

Saccadic suppression and spill over effect

A

Saccadic suppression and spill over effect

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15
Q

Reading categories

A

Reading categories

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16
Q

When reading and skimming is done?

A

When reading and skimming is done?

17
Q

Eyetracking - skimming behaviour

A

Eyetracking - skimming behaviour

18
Q

Noisy eye data from the eye tracker

A

Noisy eye data from the eye tracker

19
Q

Dispersion approach

A

Dispersion approach

20
Q

Reading mode

A

Reading mode

21
Q

Reading and skimming score

A

Reading and skimming score

22
Q

Reading identification

A

Reading identification

23
Q

Implicit relevant feedback

A

Implicit relevant feedback

24
Q

Measures to determine the relevance text

A

Measures to determine the relevance text

25
Q

upper lower whiskers

A

upper lower whiskers

26
Q

Attention path

A

Attention path

27
Q

User-centric subjective feedback

A

User-centric subjective feedback

28
Q

explicit and implicit feedback

A

explicit and implicit feedback

29
Q

Gaze based feedback

A

Gaze based feedback

30
Q

approach on readers attention

A

approach on readers attention

31
Q

Text 2.0

A

Text 2.0

32
Q

Text 2.0 framework

A

Text 2.0 framework

33
Q

Transferring knowledge

A

Transferring knowledge

34
Q

Hypermind

A

Hypermind

35
Q

Mobile eye trackers

A

Mobile eye trackers