Unit 3 // AOS 2 Textbook Definitions Flashcards

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1
Q

Learning

A

A relatively permanent change in behaviour due to experience

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2
Q

Classical conditioning (CC)

A

A three-phase learning process (before conditioning, during conditioning - acquisition phase - and after conditioning) that results in the involuntary association between a neutral stimulus and unconditioned stimulus to produce a conditioned response

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3
Q

Unconditioned stimulus (UCS)

A

In classical conditioning, any stimulus that consistently produces a particular naturally occurring, involuntary response

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4
Q

Unconditioned response (UCR)

A

In classical conditioning, an involuntary response that occurs when the unconditioned stimulus is presented

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5
Q

Neutral stimulus (NS)

A

In classical conditioning, any object or event that does not normally produce a predictable response, becomes a conditioned stimulus through repeated association with the unconditioned stimulus

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6
Q

Conditioned stimulus (CS)

A

In classical conditioning, the stimulus that is initially neutral and does not normally produce the unconditioned response but eventually becomes associated with the unconditioned stimulus and elicits a conditioned response

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7
Q

Conditioned response (CR)

A

In classical conditioning, the learned or acquired response to the conditioned stimulus

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8
Q

Operant conditioning (OC)

A

A learning process whereby the consequences of a behaviour (e.g. reward or punishment) determine the likelihood that it will be performed again in the future

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9
Q

Operant

A

Any response (or set of responses) that acts on the environment to produce some kind of consequence

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10
Q

Three-phase model of operant conditioning

A

Explains operant conditioning as occurring in a specific sequence: (1) presence of an antecedent stimulus that occurs before the behaviour; (2) the behaviour that occurs due to the antecedent and (3) the consequence to the behaviour

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11
Q

Antecedent

A

An object or event that precedes a specific behaviour and signals the probable consequence for the behaviour and therefore influences the occurrence of the behaviour

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12
Q

Behaviour

A

Any action made by a living person (or animal) that can be observed or measured

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13
Q

Consequence

A

In operant conditioning, the environmental event that occurs immediately after the relevant behaviour and has an affect on the occurrence of the behaviour

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14
Q

Reinforcement

A

When a stimulus strengthens or increases the frequence or likelihood of a response that it follows, may also refer to the process of administering the stimulus (i.e. reinforcer)

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15
Q

Reinforcer

A

Any stimulus that strengthens or increases the frequence or likelihood of a response that it follows

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16
Q

Positive reinforcer

A

A stimulus that strengthens or increases the frequency or likelihood of a desired response

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17
Q

Positive reinforcement

A

Presentation of a positive reinforcer following a desired response

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18
Q

Negative reinforcer

A

Any unpleasant or aversive stimulus that, when removed or avoided, strengthens or increases the frequency or likelihood of a desired response

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19
Q

Negative reinforcement

A

The removal of an unpleasant stimulus or aversive stimulus, thereby strengthening or making a desired response more likely to occur

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20
Q

Punishment

A

Delivery of an unpleasant consequence following a response, or the removal of a pleasant consequence following a response, in order to weaken a response or decrease the likelihood of it occurring again

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21
Q

Positive punishment

A

Presentation of an unpleasant stimulus that weakens a response or decreases the likelihood of the response occurring again

22
Q

Negative punishment (Response cost)

A

The removal or loss of a desirable stimulus thereby weakening or decreasing the likelihood of a response recurring again

23
Q

Observational learning

A

Acquisition of information, skills or behaviour through watching the performance of others, either directly or indirectly, involves a sequence of processes called attention, retention, reproduction, motivation and reinforcement

24
Q

Attention

A

The process of focusing on specific stimuli or aspects of the sensory environment whilst ignoring and therefore excluding others

25
Q

Retention

A

Remembering a behaviour that has been closely attended to

26
Q

Reproducton

A

When a behaviour that has been closely attended to and retained in memory is imitated

27
Q

Motivation

A

Processes within an organism which activate behaviour that is directed towards a particular goal

28
Q

Ways of knowing

A

Different ways people arrive at a sense of knowledge of the world and respective fields

29
Q

Memory

A

Processing, storage and retrieval of information acquired through learning, often described as neurological representation of learning

30
Q

Encoding

A

In relation to memory, conversion of information into a usable form so that it can be neurologically represented and stored in memory

31
Q

Storage

A

In relation to memory, retention of encoded information over time

32
Q

Retrieval

A

In relation to memory, recovery of stored information and brining it into conscious awareness for use

33
Q

Atkinson-Shiffrin multi-store model

A

A representation and explanation of memory as consisting of three separate stores called sensory memory, short-term memory and long-term memory, differing in function, capacity and duration

34
Q

Sensory memory

A

The entry point of memory where new incoming sensory information is stored in its original, raw state for a very brief time

35
Q

Iconic memory

A

Visual sensory memory for incoming visual information that stores visual images in their original sensory form for about a third of a second

36
Q

Echoic memory

A

Auditory sensory memory for incoming auditory information that stores sounds in their original sensory form for about 3 or 4 seconds

37
Q

Short-term memory (STM)

A

A memory system with limited storage capacity in which information is stored for a relatively short time, unless renewed in some way, also maintains information in conscious awareness and functions as ‘working memory’

38
Q

Long-term memory (LTM)

A

A memory store that holds a potentially unlimited amount of information for a very long time, possibly permanently

39
Q

Explicit memory

A

Long-term memory that can be consciously retrieved and stated (‘memory with awareness’)

40
Q

Episodic memory

A

The long-term memory of personally experiences events associated with a particular time and place

41
Q

Semantic memory

A

Long-term explicit memory of facts and knowledge about the world

42
Q

Implicit memory

A

Long-term memory that does not require conscious or intentional retrieval (‘memory without awareness’)

43
Q

Procedural memory

A

The long-term implicit memory of skills that have been learned previously

44
Q

Hippocampus

A

A structure in the medial temporal lobe, deep within the brain and part of the limbic system, crucial role in the formation, encoding and consolidation of new long-term explicit memories and their transfer to the cortex for storage

45
Q

Consolidation

A

The neurobiological process making a newly formed memory stable and enduring following a learning experience

46
Q

Amygdala

A

A small structure in the medial temporal lobe, deep within the brain and part of the limbic system, involved in emotional reactions (particularly fear and anger) and formation of a wide variety of emotional memories

47
Q

Neocortex

A

The largest and most recently evolved part of the brain’s cerebral cortex

48
Q

Basal ganglia

A

A group of structures (neuron cell bodies called nuclei) deep within the brain, involved in the generation of voluntary movements and long-term implicit memories involving motor skills

49
Q

Habituation

A

The process of growing accustomed to a stimulus and decreasing responsiveness to it

50
Q
A