UNIT 2 Flashcards

1
Q

ARPANET

A

Advanced Research Projects Agency Network.

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2
Q

Computing Device

A

A machine that can run a program.

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3
Q

Computing System

A

A group of devices/programs working together.

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4
Q

Computing Network

A

A group of interconnected devices capable of sending / receiving data.

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5
Q

Path

A

Connections between devices starting with a sender and ending with a receiver.

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6
Q

Bandwith

A

The maximum amount of data that can be sent in a fixed amount of time.

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7
Q

Protocol

A

A well-known set of rules and standards used to communicate between machines.

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8
Q

Internet Protocol (IP)

A

A protocol of for sending data that assigns each device its own unique number.

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9
Q

Domain Name System (DNS)

A

A set of servers that organize website information depending on the domain of the website.

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10
Q

Router

A

A type of device that forwards data across a network.

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11
Q

Redundancy

A

The inclusion of extra components so that a system can continue to work even if individual components fail. For example: by having more than one path between any two connected devices in a network.

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12
Q

Fault Tolerant

A

Can continue to function even in the event of individual component failure. The is important because elements of a complex system, like a computer network fail at unexpected times and often in groups.

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13
Q

Packet

A

A chuck of data sent over a network. Larger messages are divided into packets that may arrive at the destination in order, out-of-order, or not at all.

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14
Q

Datastream

A

Information passed through the internet in packets.

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15
Q

Packet Metadata

A

Data added to packets to help route them through the network and reassemble the original message.

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16
Q

Transmission Control Protocol (TCP)

A

A protocol for sending packets that does error-checking to ensure all packets are received and properly ordered.

(Slower but more accurate)

17
Q

User Datagram Protocol (UPD)

A

A protocol for sending packets quickly with minimal error-checking and no resending of dropped packets.

(Quicker but less accuracy)

18
Q

Scalability

A

The capacity for the system to change in size and scale to meet new demands.

19
Q

World Wide Web

A

A system of linked pages, programs, and files.

20
Q

Hypertext Transfer Protocol (HTTP)

A

A protocol for computers to request and share the pages that make up the world wide web on the internet.

21
Q

SSL

A

Secure Socket Layer

22
Q

TLS

A

Transport Layer Security

23
Q

HTTPS

A

Hypertext Transfer Protocol SECURE

24
Q

Digital Certificate

A

A certified ID given to a website to verify it.

25
Q

Certificate Authorities

A

Verify safe websites and grant Digital Certificates to prove its validity in the future.

26
Q

URL

A

Uniform Resource Locator

27
Q

HTML

A

Hyper Text Markup Language

28
Q

Get Request

A

When a computer asks the server for all the HTML code of a website.

(Asking a server for information)

29
Q

Post Request

A

When a computer submits data to a website (Like a saved login and password)

(Giving the server information)

30
Q

Layers

A

HTTP + DNS
TCP / IP + Routing
Wires, cables, Wifi

31
Q

Creators of the Internet

A

Vint Cerf and Bob Khan

32
Q

HTTP relies on what for memory and saftey?

A

Cookies, SSL, and TLS