Unit 1 Vocab CSA Flashcards
Software Engineer
a person who designs, develops, and tests software for home, school, and business use
class header
consists of the class keyword and the name of the class
source code
a collection of programming commands
syntax
the rules for how a programmer must write code for a computer to understand
comment
a text note that is ignored by the compiler to explain or annotate the code
syntax error
a mistake in the code that does not follow a programming language’s syntax
object-oriented programming
an approach to creating and using models of physical or imagined objects
class
a programmer-defined blueprint from which objects are created
object
an instance of a class
attribute
a characteristic of an object
behavior
an action that an object can perform
constructor
a block of code that has the same name as the class and tells the computer how to create a new object
instantiate
to call the constructor to create an object
method
a named set of instructions to perform a task
dot operator
used to call a method in a class
parameter
defines the type of value to receive when a method or constructor is called
argument
the specific value provided when a method or constructor is called
string literal
a sequence of characters enclosed in quotation marks (“ “ )
algorithm
a finite set of instructions that accomplish a task
iteration statement
a control structure that repeatedly executes a block of code
condition
determines whether or not to execute a block of code
inheritance
an object-oriented programming principle where a subclass inherits the attributes and behaviors of a superclass
superclass
a class that can be extended to create subclasses
subclass
a class that extends a superclass and inherits its attributes and behaviors