Unit 1 Vocab Flashcards

1
Q

Computer

A

A machine that processes information

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Input

A

Information put into a computer (Ex: Typing on keys, speaking to a computer, etc.).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Output

A

Information a computer displays based on its input (Ex: Screen display, playing noises, etc.).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Storage

A

Where a computer stores data from the input, either temporarily or permanently.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Processing

A

The steps a computer goes through to interpret what to do with the input.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

CPU

A

Central Processing Unit; the brains of the computer, executes all commands for the computer.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

GPU

A

Graphics Processing Unit; displays everything you see on the computer screen.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Hard Drive

A

Your computer’s long term memory; storage space for all software (apps, files, programs, operating systems).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

RAM

A

Random Access Memory; your computer’s short term memory, temporary space for the CPU to work (functions like a desk).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Motherboard

A

Your computer’s “nervous system”; the main circuit of the computer, allows communication between all parts of the computer.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Hardware

A

Physical parts required for your computer to run.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Software

A

A set of instructions that allows hardware to perform different tasks.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Bit

A

1 singular unit of storage. In binary, 1011 is 4 bits.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Byte

A

8 bits. (1101 0010)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Decimal to Binary

A

Find the largest power of 2 that fits into your number, then subtract. Keep repeating until you hit 0. (36 would be 36 - 32 = 4, then 4 - 4 = 0. So it would be 0010 0100).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Binary to Decimal

A

Count up in powers of 2 starting at 0, and add all of them up where there is a 1. (0001 1001 would be 16 + 8 +1, so it is 25).

17
Q

Overflow Error

A

An error from attempting to represent a number that is too large for the computer to handle.

18
Q

Round-off Error

A

An error from attempting to represent a number that is too precise, so the value ends up being rounded.

19
Q

ASCII Table

A

American Standard Code for Information Interchange; A universal table that all computers use to decipher what each character is. (On the ASCII Table, the letter A is 65).

20
Q

Abstraction

A

The process of getting rid of unnecessary detail.

21
Q

Pixel

A

Short for “Picture Element”; each pixel can display one color.

22
Q

Sampling Frequency

A

The amount of bit/information you can display while sampling. Higher frequency = more detail. Lower frequency = less detail.

23
Q

Analog Image

A

Data with values that change continuously over time. (Ex: music, colors of a painting, position of a sprinter during a race).

24
Q

Digital Image

A

Data that changes discreetly through a finite (limited) set of possible values.

25
RLE
Run-length Encoding; form of lossless compression where the first value is the count of white or any set color, then the next number is the run. (Ex: 0, 6 would be 6 black pixels because it starts with 0 white pixels).
26
Lossless Compression
A process for reducing the number of bits needed to represent something without losing any information. It IS reversible.
27
Lossy Compression
A process for reducing the number of bits needed to represent something in which some information is lost or thrown away. It is NOT reversible.
28
Intellectual Property
Creations of the mind, such as inventions, literary/artistic works, designs, symbols, names or images used in commerce.
29
Copyright
The exclusive legal right to publish your idea and other people cannot steal your idea.
30
Creative Commons (CC)
A public copyright license that a creator uses to declare how they want their artistic creations to be shared, remixed, used in noncommercial contexts, and how the policy should propagate with remixed versions.