Unit 1 Flashcards

1
Q

Concept Learning

Definition & Example

A

Definition: Searching through a predefined of potential hypothesis for the hypothesis that best fits the training examples.

Example: Humans idenfity a vehicle based on specific features, forming a concept.

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2
Q

Machine Learning Definition & Three Key Aspects

A

Definition: Technology training machines for actions like predictions and recommendations.

Three key aspects: Task, Experience, and Performance.

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3
Q

Machine Learning Techniques

A

Supervised
Learning:
Uses labeled data for predictions.
Example: Training a model with images tagged as “dog.”

Unsupervised Learning: Uses unlabeled data and explores hidden structures.
Example: Clustering doccuments into categories without labeled data.

Reinforcement Learning:
* Feedback-based learning for agents.
* Maximizes positive rewards.
Example: Training a computer program to win and play games.

Semi-supervised Learning::
* Intermediate technique with labeled and unlabeled data.
* Reduces the cost of the machine learning model.
Example : Training a model with limited labeled data for cost reduction.

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4
Q

Applications of Machine Learning

A

Image Recognition: Identifying objects, face recognition.
Example: Facebook’s auto tagging suggestion using face detection.

Speech Recognition: Converting voice to text.
Example: Google “Search by voice”
option.
Traffic Prediction: Google Maps predicts traffic conditions.
Example: Goople Maps predicting traffic based on real-time data.

Product Recommendations: E-commerce and entertainment.
Ex: Amazon suggesting products based on past searches.

Self-driving Cars: Machine Learning in Autonomous Vehicles.
Ex: Tesla’s self-driving car using unsupervised learning.

Email Spam Filtering: Machine Learning for spam detection.

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5
Q

More Applications of Machine Learning

A

Stock Market Trading: Predicting market trends.

Medical Diagnosis: Detecting diseases using ML.

Virtual Personal Assistant: AI assistants like Siri and Alexa.

Online Fraud Detection: Securing online transactions with ML.

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6
Q

Aspects of Designing a Learning Algorithm and Example

A

Machine Learning Enables: Automatic learning from data, improvements with experience, and prediction without explicit programming.

Example: Driverless cars learning to drive based on based on given data.

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7
Q

Designing a Learning System Steps

A

Choose Training Experience: Impactful data for success.

Choose the Target Function: Describe the task.

Choose Representaion: Optimize move representaion.

Choose Function Approximation: Learn from examples.

Final Design: Iterative process for stystem improvement.

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8
Q

Inductive Learning Algorithm(ILA)

A
  • Generate classification iteratively.
  • Overcome pitfalls of previous algorithms.
  • Steps: Divide, Initialize, Count, Mark, Add Rule.
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9
Q
A
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