Unit 1 Flashcards

1
Q

State the different media sectors/industries and give one example for each

A
● Film (Paramount)
● Television and radio (BBC)
● Video games (SEGA)
● Print and publishing (Daily Mail)
● Web/Online (Facebook)
● Music (Universal)
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2
Q

Define specialist providers and give one example

A

Media companies that produce and distribute within a specific media sector such as Netflix

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3
Q

Define conglomerate and give one example

A

Large organisation made up of a number of different businesses such as Disney

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4
Q

Define subsidiary and give one example

A

A company controlled by a conglomerate such as Sky a subsidiary of the broadcasting conglomerate 21st Century Fox

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5
Q

How do Independent companies operate differently from a conglomerate

A
  • May work on productions with smaller budgets
  • Can work with other companies on joint venture projects
  • Greater creative control over what they produce
  • The distribution may require support from larger organisations
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6
Q

What is distribution

A

How a product reaches an audience and marketing a product

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7
Q

What is public service ownership/broadcaster and give one example

A

A company that delivers services beneficial to the public interest such as BBC funded through license fee

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8
Q

What is cross media ownership and give one example

A

A conglomerate which owns and produces more than one type of media product such as BBC and Disney

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9
Q

What is vertical integration and what is it also known as

A

When a company can control the production, distribution and consumption of its products also known as a value chain

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10
Q

What is horizontal integration

A

A number of subsidiary companies across various media sectors that will be utilised to ensure product has maximum exposure

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11
Q

What is synergy and what is it also known as

A

The cooperation of two or more organisations to produce a combined effect greater than the sum of their separate effects also known as cross media promotion

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12
Q

Define pre production and give examples

A
Work done on a product before full-scale production begins:
● Idea development
● Script Writing
● Storyboarding
● Casting
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13
Q

Define production and give examples

A
The actual making of the product: 
● Filming
● Photographing
● Writing
● Recording Sound
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14
Q

Define post production and give examples

A
Putting it all together:
● Editing
● Sound effects 
● Audio Editing
● Visual effects
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15
Q

Give 3 traditional methods of advertising

A
  1. Print media
  2. Radio
  3. Television
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16
Q

Give 4 examples of print media advertising

A

● Newspaper
● Magazine
● Billboard
● Flyers

17
Q

What advantages does social media have over traditional publishing

A

● Low cost
● Easy to share
● Global

18
Q

Define genre and give an example

A

Can be identified through codes and conventions, it is the category of a media product by categorising the audience will have set expectations

Such as in a horror film the audience will be expected to be scared

19
Q

Define codes and give an example

A

Signs which have the potential for different meanings

Such as a character wearing black may mean that they are evil

20
Q

Define conventions and give an example

A

Commonly accepted way of doing things

Such as the layout of a magazine cover

21
Q

What is Mis-en-scene

A

The stage design and arrangement of actors in scenes for a theatre or film production

22
Q

Define non diegetic sound and diegetic Sound

A

Non diegetic sound - Anything added in post production

Diegetic sound - Anything recorded on camera

23
Q

What are stereotypes and give an example

A
A widely held view about individuals, groups or things.
For example, Vicky Pollard from Little Britain is a stereotypical example of a working class teenage girl. They can be used to describe characters quickly, but stereotypes are dangerous as they can lead audiences to generalise about people or places
24
Q

What is the 5 step narrative formula for Todorov theory

A
  1. Equilibrium (Everything is normal)
  2. Disruption (impacts main characters)
  3. Recognition of disruption
  4. Attempt to repair disruption (a battle sequence)
  5. Reinstatement of equilibrium (main character will have changed in some way)
25
Q

Define mainstream audience

A

An audience that consumes a product that appeals to a wide range of age, groups and cultures

26
Q

Define niche audience

A

An audience that consumes a product that may only appeal to a small number of people or those that fall within a specific demographic profile

27
Q

What are demographics

A

Type of people consuming a particular media product. Broken down into categories such as age, gender, religion, age, nationality, occupation, social grade, interests, media consumption habits, likes and dislikes

28
Q

Define primary research methods and give 4 examples

A

Used for producers of products to find out about their target audience:
● Questionnaires- series of questions to gather specific information from audiences
● Focus Groups- group of people assembled to discuss a product before launch and provide feedback
● Interviews- used in journalism/media reporting.
● Online Surveys- questionnaires that the target audience can complete over the internet

29
Q

Define secondary research methods and give 4 examples

A

Second hand research / other people’s research:
● Internet research- search engines, personal opinions, news articles & academic research
● Books & Journals
● Magazines & Newspapers- articles written by professional journalists using primary research, such as interviews
● Television- documentaries / news

30
Q

Circulation

A

Number of people who purchase a print product

31
Q

Readership

A

Number of people who read a print product

32
Q

Gap in the market

A

Identification of a group of customers who are not yet purchasing a product or the realisation by an institution that there is a need for a new type of product or brand

33
Q

Competitors

A

Media institutions, products or brands which are direct rivals

34
Q

Product reach

A

To find out how many people consume a particular product

35
Q

Passive audience theory

A

The audience accepts and believes all messages in any media text that they receive. A passive audience is more likely to accept the messages encoded in a media text without challenge and are therefore more likely to be directly affected by the messages

36
Q

Active audience theory

A

Those who actively receive media information and make sense of the messages based on their social and personal contexts. The active audiences pay full attention to receiving information and interpret them to give feedback.