UML Flashcards
1
Q
Class
A
Represent an object or set of objects
2
Q
Object
A
Instance of a class
- inherits the attribute of the class
3
Q
Attributes
A
Characteristics that describe the object
4
Q
Operations/ methods
A
Functions that the object performs when it receives a command
5
Q
Messages
A
Instructions sent to or received from other objects
6
Q
Superclass
A
A class can belong to a more general category called a superclass
7
Q
Zero or many
A
0..*
8
Q
Zero or one
A
0..1
9
Q
one and only one
A
1
10
Q
one or many
A
1..*
11
Q
many to many
A
..
- make new class
- Create associations back to OG classes
12
Q
Bi-directional association
A
- association in two directions
- No arrow just a line connecting the two