UCB3 Final Exam Flashcards
6Ciadlini - Liking
+ 5 examples of causes
we are more prone to be influences by people or brands we like - transference of affection (cause by: physical attraction & similarity & cooperation/reciprocity & flattery & repetition/mere exposure)
6Cialdini - Authority
More likely to follow the lead of a credible expert or authority
6Cialdini - Commitment & Consistency
3 instances when most effective?
once we have committed & or started doing something we are more inclined to go through it. Most effective when voluntary & active and public
6Cialdini - Reciprocity
we feel obliged to give back to others or accept a request after someone has given something to us
6Cialdini - Scarcity
more attractive when limited availability or when possibility to lose the opportunity to acquire them
6Cialdini - Social Proof
we look to the actions and behaviors of others to determine our own & stronger during uncertainty and similarity to us
anchoring
relying on a previous information to evaluate another
availability heuristic
judging frequency and probability of an event by how easily we can recall examples
Blindspot
Being able to recognize biases in others but not yourself
Brain fatigue
when tired & the brain resorts to ‘energy saving mode’
Certainty effect
When sure outcomes are weighted disproportionately more than they should
Choice architecture
organization to influence decision-making
classical conditioning
a reflexive or automatic learning in which a stimulus gets to evoke a response
clustering illusion
believing that inevitable clusters in random distributions represent a pattern
Cognitive dissonance
Mental discomfort experienced when we hold two contradictory ‘truths’ or when actions don’t match beliefs
confirmation bias
going for information that confirms pre-existing beliefs while avoiding non-conforming ones
conjunction fallacy
faulty reasoning inferring that a conjunction is more probably or likely than one of its elements
Consumer Habits
are purchase and consumption behaviors in daily live which are often repetitive and automative & driven by environmental cues
contrast principle
we tend to consider contrasting items as more different than they are
decoy effect
when we change our preference between 2 options when presented with a 3rd & less attractive option which makes others ‘better’.
Digital amnesia or google effect
The internet has become our external hard drive & so we remember less or differently
diminishing sensitivity
as numbers go up & we are less sensitive to the impact of its variations
disjunction fallacy
estimating disjunctive probability to be less probable than at least one only
EAST - Attractive
manage salience & use scarcity & make it fun & employ rewards
EAST - Easy
Simple messages & less options & use defaults & reduce or employ friction
EAST - Social
use social proof & highlight what the reference group is doing & encourage public commitment
EAST - Timely
do it when they are most receptive & help them plan in advance & temporal discounting
EAST Model?
Easy & Timely & Social & Attractive
Endowment effect
People attribute more value to things merely because they own them or think about owning them. Ownership increases subjective value -> increased by touch
Endowment progress effect
people are motivated to complete a journey or finish a task when given an artificial headstart (ex: loyalty card with initial completes)
false consensus
overestimating the degree to which others agree with us
Flynn effect
the consistent rise in IQ observed over the past century
Fresh start effect
people are more likely to pursue goals and engage in behaviors at certain temporal landmarks
Friction
obstacle or difficulty that increases effort and time required for a task -> decrease in likelihood
Fundamental Attribution Error
Tendency to overconsider personality-based explanations for other’s behavior rather than situational factors
gambler’s fallacy
believing that the probability of a random event is influenced by previous events
Habit Loop - Trigger
The cue or reminder that signals us into the routine
Habit Loop - External trigger
They come from outstide and the information for what to do next is within the trigger.
Habit Loop - Internal trigger
The information for what to do next is not in the trigger & it is informed through the associations in your memory.
Habit loop - Reward
The feedback that tells your brain the rootine is good - either getting something positive or avoiding something negative
Habit Loop - routine
The behavior that follows the trigger - either physical & mental or emotional
Habits
Automatic and rigid patterns of behavior in specific that you first learn through effort and repetition