U/O DE Flashcards
U - Revenue Build
Content Rev. - 75% - 2% growth (historically high single digits) Live Event Rev - 10% - 1% growth Sponsorship Rev - 10% - 1% growth Other Products Rev (merchandise) - 5% - 1% growth
U - Gross Costs
Athlete Costs - 50% of costs - all driven off total revenue
Production costs -25%
Marketing, venue, ect. -25%
U - total rev growth
assumed only 1.5% - driven by mostly content revenue
U Gross Margin
59% expanding to 5
U Adjusted EBITDA
355 - add-backs include legal - stock comp - ~5% of total EBITDA was adjusted
U leverage
- 75x first
6. 25x total leverage
U Monetization
Pay Per View, licensing (ESPN), UFC direct Fight pass
U Event amount
~40 events total ~5 high profile per year
U Sponsorship
Xbox, Monster, Draft kings, Harley, ABinBev(Bud Light)
U Athlete Base
500 athletes under contract
U Sports market size North America
~71bn growing at 3%
U - Competition
Bellator - nobrand recognition
UFC pays better and gerts more viewers
U - risk in small events
Company relies on a few major events for a outsized portion of revenue ~50%?
U - EBITDA Margin
~45%