turns 1 - 60 Flashcards
AAA list games
games which are advertised frequently and have budgets over 20 million.
convergence
video games made to resemble board games and vice versa
alpha
very first build that is shared with testers.
components
parts of your game
depth
whether the game is easy to play bottom or requires more experiments.
design document
providesan overveiw of the game composition and its learning goals.
copyright
A law that protects creation
abstract
a game that has no connection or nothing to do with the real world.
analysis paralysis
when a player is presented with too many choices or decisions.
avatar
represents the player in the game ( or a sprite )
bell curve
probabillity distribution where some events are more likely to occur then others.
decision making
making choices that will affect the rest of your gameplay.
downtime
when a player is not actually participating
character class
The profession of the character that says what he or she can and cannot do
casual game
A game played to relax not to beat or win
beta
very close to final design but still being tested
Features List
The key details or selling points of the game
Fluidity
The extent to which the game circumstances change over time.
game design
creating the content and the rules of the game
Game engine
Development software that the game designers use to manage art, sound, and code.
Game writing
Writing of the dialogue text, and story within the words.
Genre
Sub category of names with well methods and appeal to players.
Goals
A desired result of plan that you set to achieve.
Graphics
The visual aspect of a game, particularly the art.
Creative Works
Is a manifestation of creative effort including fine artwork, dance writing, film making, and composition.
copyright
the legal right to property you own and no one else.
Fair Use
can be used under certain circumstances.
public domain
The state of belonging or being available to the public as a whole, and therefore not subject to copyright.