Towers Flashcards

1
Q

GRAVITY TOWER

A

Opponents can only move in this area while carrying an extra four liters of liquid. You will be affected if you are within 2 hours and 40 minutes (160 minutes).

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2
Q

ICE TOWER

A

Opponents must roll a die in their hands to walk in this area. Every time they roll a number, they may walk that many steps. You will be affected if you are within 2 hours and 40 minutes (160 minutes).

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3
Q

JAIL TOWER

A

Opponents may only leave this area while rolling doubles. They may only roll a die every five minutes. You will be affected if you are within 1 hour (60 minutes).

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4
Q

LIGHTNING TOWER

A

On the tens of each hour, your opponents must roll a die. If the number is one they are tagged. You will be affected if you are within 20 minutes (0.33 hours).

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5
Q

MUD TOWER

A

All opponents must walk sideways. You will be affected if you are within 2 hours and 40 minutes (160 minutes).

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6
Q

ODD TOWER

A

Opponents may only take trains scheduled to leave at odd-numbered times in this area. The number is determined by its final digit. You will be affected if you are within 1 hour and 40 minutes (100 minutes).

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7
Q

PIZZA TOWER

A

Opponents may only move in this area while holding pizza. You will be affected if you are within 2 hours and 40 minutes (160 minutes).

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8
Q

TRAP TOWER

A

If opponents are texted ‘trap!’ while in this area, they are frozen for 30 minutes. Opponents do not need to be informed of this tower’s placement, but if someone says they have placed a trap tower it must be the truth. You will be affected if you are within 20.

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9
Q

VAMPIRE TOWER

A

Every minute that your opponents are in this area, they lose 50 coins. Balance can go negative. You will be affected if you are within 25 minutes.

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