Topic 3 Flashcards
1
Q
- Are the perceived properties of objects that suggest their possible uses or interactions.
A
Affordance
2
Q
- Refers to the relationship between controls and their effects.
A
Mapping
3
Q
- Refers to the clarity of an object or interface and its potential actions.
A
Visibility
4
Q
- Helps users understand the results of their actions and guides them in achieving their goals.
- Provides users with information about the results of their actions.
In UX design, feedback is crucial for informing users of system status, confirming actions, and guiding interactions.
A
Feedback
5
Q
- Limit the range of possible actions, guiding users toward intended behaviors.
- Help prevent errors and guide users through desired interactions.
A
Constraints
6
Q
- Addresses user mistakes gracefully and provides guidance on how to recover from errors.
A
Error Handling
7
Q
- Considerations acknowledge the diversity of users and their cultural backgrounds.
- Involve adapting interfaces to accommodate cultural norms, preferences, and expectations.
A
Cultural Considerations
8
Q
- Considers the emotional responses evoked by products or interfaces.
- Aims to create positive user experiences by eliciting emotions such as delight, satisfaction, or trust.
A
Emotional Design
9
Q
- represent users’ mental understanding of how a system works.
-Align with users’ mental models to ensure intuitive interaction with the interface.
A
Conceptual Model