Topic 2 - Visual Processing Flashcards

1
Q

Pathway from Retina to Cortex

A
  • from retina through optic nerve to:
  • Lateral geniculate nucleus (LGN)
  • Primary visual receiving area in the occipital lobe (striate cortex)
  • To temporal and parietal lobe before arriving at frontal lobe
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2
Q

Lateral Geniculate Nucleus (LGN)

A
  • relay centre in the thalamus for the visual pathway
  • has centre-surround receptive field
  • Regulates neural information from retina to visual cortex
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3
Q

LGN Layers

A
  • six layers
  • 2,3,5 receive signals from ipsilateral eye
  • 1,4,6 receive signals from contralateral eye
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4
Q

Retinotopic map

A
  • each place on the retina corresponds to a place on the LGN

- colour coordinated sections - see notes

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5
Q

Cortical magnification

Cortical magnification factor

A

apportioning of a large area on the cortex to the small fovea

  • fovea takes 0.01% of retinal area but 8-10% of cortical maps area

Factor - the size of this magnification

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6
Q

Optic Nerve fibre (Ganglion Cell)

A
  • centre-surround receptive field, responds best to small spots
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7
Q

Simple Cortical Cells

A
  • side-by-side receptive fields
  • responds to spots of light
  • responds best to vertical bars
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8
Q

Orientation tuning curve

A

shows response of simple cortical cells for orientations of stimuli

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9
Q

Complex cortical cells

A

Like simple cells, they respond to bars of light of a particular orientation. However, they respond to movement of bars of light in a specific direction

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10
Q

End-stopped cells

A

respond to lines of a specific length or to moving corners of angles
- do not respond to stimuli that is too long

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11
Q

Feature detectors

A

Neurons that fire to specific features of a stimulus

- includes simple cortical cells, complex cortical cells and end-stopped cells

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12
Q

Selective adaptation

A

Firing causes neurons tuned to specific stimuli to eventually become fatigued, or adapt

It causes a decrease in the neuron’s firing rate, and causes the neuron to fire less when that stimulus is immediately presented again

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13
Q

Measuring selective adaptation

A
  • measure contrast threshold (sensitivity) to range of one stimulus characteristic
  • Adapt to one characteristic by extended exposure of high contrast
  • Remeasure the contrast threshold of all stimuli from first step
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14
Q

Contrast Threshold

A

the minimum intensity difference between two adjacent bars that can just be detected

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15
Q

Measuring contrast threshold

A
  • measure contrast threshold by decreasing intensity of grating until person can just see it
  • calculate contrast sensitivity by taking 1/threshold
  • if threshold is low, person has high contrast sensitivity
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16
Q

Measuring orientation sensitivity

A
  • measure contrast sensitivity to different orientations
  • adapt person to one orientation, using high contrast grating
  • re-measure sensitivity to all gratings
  • selective adaptation for specific orientation if neurons are tuned to this characteristic
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17
Q

Selective rearing

A

if an animal is reared in an environment that contains only certain types of stimuli, then neurons that respond to these stimuli will become more prevalent

  • Due to neural plasticity
  • Blackmore and Cooper kitten in a tube experiment
18
Q

Sensory coding

A

refers to how neurons represent various characteristics of the environment

19
Q

Specificity coding

A

the idea that an object could be represented by the firing of a specialised neuron that responds only to that object
- unlikely to be correct due to too many objects and faces in the world

20
Q

Population coding

A

the representation of a particular object by the pattern of firing a large number of neurons

21
Q

Sparse coding

A

occurs when a particular object is represented by a pattern of firing of only a small group of neurons, with majority remaining silent

22
Q

Contextual modulation

A

the effect of stimulating outside the receptive field

23
Q

Location columns

A
  • perpendicular to the surface of the cortex

- receptive fields in the same location on the retina are in the column

24
Q

Tiling

A

when columns cover the entire visual field

25
Q

Orientation columns

A
  • each column contains cells that respond best to a particular orientation
  • adjacent columns change preference in an orderly fashion
  • 1mm across cortex represents entire range of orientation
26
Q

Ocular dominance columns

A
  • neurons in the cortex respond preferentially to one eye
  • neurons with the same preference are organised into columns
  • columns alternate in a left-right pattern every .25 to .50 mm across the cortex
27
Q

Hypercolumn

A

a location column with all of its orientation columns (0-180 degrees), and left and right dominance columns

28
Q

fMRI

A

Functional Magnetic Resonance Image

  • haemoglobin carries oxygen in the blood and contains ferrous (iron) molecule which is magnetic
  • Brain activity takes up oxygen, makes haemoglobin more magnetic as it loses oxygen
  • fMRI determines activity of areas of the brain by detecting changes in magnetic response of haemoglobin
29
Q

Lesioning and ablation experiments

A

Refers to the destruction or removal of tissue in the nervous system

  • First animal is trained to indicate perceptual capacities
  • Second, specific part of brain is removed
  • Third, animal is retrained to determine which perceptual capacities remain
30
Q

Ungerleider and Mishkin ablation experiment

A
  • Object discrimination problem - monkey shown one object, presented with two-choice task
  • Landmark discrimination problem - monkey is trained to remove cover of food closest to tall cylinder
  • Removal of parietal or temporal lobe from monkeys
  • Removal of temporal lobe resulted in issues with object discrimination (ventral)
  • Removal of parietal lobe resulted in issues with landmark discrimination (dorsal)
31
Q

Double dissociations

A

One person has function A but not B, other has B but not A, allows us to conclude the two operate independently of each other

32
Q

Ventral and Dorsal pathways

A

Ventral pathway - the “what” pathway, responsible for objects identity

Dorsal Pathway - the “where” and “how” pathway, responsible for objects location and how to take action on object

33
Q

Patient D.F.

Rod and Frame illusion

A

D.F.

  • damage to ventral pathway
  • not able to match orientation of card with a slot but able to if placing card in the slot

Rod and Frame

  • two tasks, length estimation and grasping (ventral and dorsal)
  • Frame orientation affected matching but not grasping
34
Q

Modularity

A

the idea that specific areas of the cortex are specialised to respond to specific types of stimuli

35
Q

Inferotemporal (IT) cortex

A
  • responds best to faces with little response to non-face stimuli
  • removal causes monkeys difficulty in telling the difference between objects
36
Q

Prosopagnosia

A
  • difficulty recognising faces of familiar people

- can be caused by damage to temporal lobe

37
Q

Fusiform face area (FFA)
Parahippocampal area (PPA)
Extrastriate body area (EBA)
Lateral occipital complex (LOC)

A

FFA - responds best to faces
PPA - responds best to spatial layout
EBA - responds to pictures of bodies and parts of bodies (but not faces)
LOC - responds to objects

38
Q

Distributed representation

A

when a stimulus causes neural activity in a number of areas of the brain, so the activity is distributed across the brain

39
Q

Mind-Body problem

A

How to physical processes like nerve impulses become transformed into perceptual experience?

40
Q

Expertise hypothesis

A

Our proficiency in perceiving certain things can be explained by changes in the brain caused by long exposure, practice, or training

41
Q

Evolution and perception

A
  • newborn monkeys respond to direction of movement and depth of objects, babies prefer looking at pictures of assembled parts of faces
  • “hardwiring” of neurons plays a part in sensory systems
42
Q

Experience-dependent plasticity

A
  • brain imaging experiments show areas that respond best to letters and words
  • fMRI experiments show that training results in areas of the FFS responding best to objects that people are experts on