Theory Stuff Flashcards

1
Q

Common Knowledge of Rationality (CKR)

A

Everyone is rational, everyone knows everyone is rational, etc.

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2
Q

Iterated Strict Dominance (ISD)

A

Iterated elimination of strictly dominated strategies
* use this to reduce 3x3 matrices
* assumptions: CKR, CK of game

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3
Q

Rationalizability

A

A rational player should never choose a strategy that isn’t a best response. Rationalizable strategies survive iterated removal of non best-response strategies
* more powerful than ISD

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4
Q

Equilibrium Knowledge

A

Players have correct beliefs about other’s strategies. Prevents players from miscoordinating on their beliefs. Can be:
* prescribed by a planner or mediator
* established thru pre-play communication
* learned in repeated interaction

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5
Q

Nash Equilibrium (NE)

A

The central solution concept of game theory. Requires each player
1) to be rational (not enough)
2) to have Equilibrium Knowledge

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6
Q

Beliefs

A

Bayesian rational players form beliefs (μ) about their opponents’ behavior, described by a prob. distribution

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7
Q

Pure vs. Mixed Strategy

A

In pure strategy, rationalizability gives better prediction than ISD. In mixed strategy, they’re the same.

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8
Q

Sequential Rationality (SR)

A

Requires players to choose optimally at every decision node, not just nodes that are supposed to be reached
* in game with no indifferences, SR leads to a unique prediction (BIS)
* stronger than CKR

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9
Q

Backward Induction

A

Process of examining the final point in a series of decisions (terminal node), finding optimal decision for the respective player, and inferring the actions made by the player(s) before to attain optimal utility.
* does NOT require eq’m knowledge (similar to ISD and Rationalizability)

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10
Q

Subgame Perfect (Nash) Equilibrium (SPE)

A

When BI doesn’t lead to unique solution at every node, we use this (more powerful than BIS)
* SR + eq’m knowledge = SPE

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11
Q

Info Sets

A

We form a partition of each player i’s set of decision nodes Di into info sets
* info set h is a subset of Di
* we require that players have the same set of actions available at each node in a given info set (otherwise can distinguish)
* also require perfect recall

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12
Q

Weak Sequential Equilibrium (WSE)

A

a pair (σ,μ), consisting of a strategy profile σ & belief profile μ, is a WSE if:
1) σ is sequentially rational given μ
2) μ is Bayesian given σ (eq’m knowledge assumption)

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