Theories Flashcards

1
Q

Barthes: semiotics

A
  • meaning
  • semiotics: there are hidden meanings within media texts
  • denotations and connotations
  • myths (socially constructed ideologies)
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2
Q

Pierce

A
  • meaning
  • identification of signs
    signs can be identified as: Icon, index or symbol
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3
Q

Barthes: narrative codes

A
  • Narrative
  • narrative codes are used in media texts to create menaing
  • Narrative codes are: enigma, action, symbolic, cultural, and semiotic
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4
Q

Todorov

A
  • Narrative
  • narratives often follow a similar structure because its what audiences are familiar with
  • equilibrium, disruption, recognition, resolution and new equilibrium
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5
Q

Strauss

A
  • Narrative
  • binary opposites: narratives are driven by oppositional forces
  • good V. evil
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6
Q

Propps

A
  • Narrative
  • character archetypes
  • narratives are driven forward by distinct characters/roles audiences are familiar with
  • hero, villain, princess, doner
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7
Q

Neale

A
  • Genre
  • all genres contain repeated conventions and instances of difference to ensure economic success (batman)
  • each genre has regime of verisimilitude (appearance of reality) audience must buy into e.g. musicals with choreographed dances
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8
Q

Gauntlett: identity

A
  • representation
  • identity: is fluid not fixed
  • media products enable audiences to have three types of identities:
  • constructed
  • negotiated
  • collective
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9
Q

Mulvey

A
  • representation
  • male gaze: media products will objectify women, as the representation is from a male perspective/for male audiences pleasure
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10
Q

Response to Mulvey

A
  • representation

- female gaze: products, often created by women, can use women as a source of empowerment and authority

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11
Q

Butler

A
  • representation
  • gender is a performance
  • audiences are encouraged to ‘perform’ their gender based on stereotypical reps
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12
Q

Hall

A
  • Audience
  • reception theory: producers encode meaning but audiences decode meaning based on their conceptual maps/context
  • preferred negotiated and oppositional
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13
Q

Blumler and Katz

A
  • Audience
  • Uses and gratifications
  • Escapism, information, social interaction, identity and emotional
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14
Q

Gerbner

A
  • Audience/effects
  • cultivation theory: repeated representations make audience believe the view as real
  • mean world syndrome
  • desensitisation: audience desensitised to things e.g. action / horror films
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15
Q

Bandura

A
  • Audience/effects

- social learning theory: audiences replicate behaviours they see in media

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16
Q

Lasswell

A
  • Audience/effects
  • Hypodermic syringe theory
  • audiences passively consume and accept encoded messages of media
17
Q

Lazarfeld

A
  • Audience/Effects
  • two-step flow
  • there are encoded meanings in mass media tests that are filtered through opinion leaders
18
Q

Cohen

A
  • audience/effects
  • moral panic
  • mass media sensationalise stories to create panic within society to maintain audiences
19
Q

Dyer

A
  • industry

- star theory: Celebrities used in media products for economical purposes

20
Q

Gauntlett: internet

A
  • industry
  • Web 2.0: internet has advances = audiences are more interactive and contribute to products
  • prosumers
21
Q

Curran and Seaton

A
  • industry

- media industries are driven by profit and power

21
Q

Curran and Seaton

A
  • industry

- media industries are driven by profit and power

22
Q

Baudrillard

A
  • meaning
  • post-modernism
  • blurring of lines of the real and artificial
  • hyper-reality: audience finds it difficult / cannot tell the difference between the artificial and the real / prefer the artificial reality
23
Q

Neale/Schatz

A
  • genre
  • order and integration: narrative and ideologies are important to genre, not just iconography

genres of order:

  • violence justified/normalised
  • solo hero (often outcast)

genres of integration:

  • value groups and community
  • negotiation and compromise often resolution
  • everyone works together for the resolution
24
Q

Gilroy

A
  • representation
  • concerned with how media reps race (problematic) since migration of black Atlantic people
  • racism causes race
  • black people often marginalised in media
  • white saviour
25
Q

Van Zoonen

A
  • representation

- media portray images of stereotypical women which reinforces hegemonic views

26
Q

bell hooks

A
  • Representation
  • intersectionality: not wide enough rep of what inequality is to range of communities
  • equal rights to white middle class woman is different to black working class woman
  • says there’s lack of black women in media
27
Q

Jenkins

A
  • Audience
  • participatory culture: era of mass communication and interactivity
  • fandom
  • textual poachers: fans re-create content to create own culture
  • states media products must undergo technological convergence (digitalisation)
28
Q

Hesmondhalgh

A
  • industry
  • cultural industries
  • companies should minimize risk and maximize profit
  • vertical/horizontal integration
  • take advantage of different media platforms and technologies = diversification
  • focus on popular genres, themes, ideologies, stars
  • control release schedule
29
Q

Shirky

A
  • Audience/industry
  • end of audience
  • audiences now can much more active than was ever possible with traditional media
  • technology = prosumers
30
Q

Livingstone and Lunt

A
  • Industry
  • regulation is tricky but important with technological advancements
  • Internet is extremely difficult to regulate
  • regulators have challenge of managing how much to protect the public but also give them the rights to content as a consumer