TFT set 5 Flashcards
Aatrox
1/Redeemed/Legionarre Tank/Utility Sunfire Cape (belt+vest) Gargoyle Stonplate (vest+cloak) Warmog's Armor (belt+belt) Titan's Resolve (bow+vest) Thief's Glove (gloves+gloves)
Aatrox strikes his target, dealing a percentage of his Attack Damage, and heals himself for a percentage of his maximum Health.
Aphelios
4/Nightbringer/Ranger
AD Carry
Range: 4
Deathblade (sword+sword) or Caustic Deathblade (shadow sword+sword) Guinsoo's Rageblade (bow+rod) Runaan's Hurricane (bow+cloak) or Runaan's Untamed Hurricane (shadow bow+cloak)
Bloodthirster (sword+cloak)
Riskthirster (shadow sword+cloak)
Guinsoo’ Sacrificial (shadow bow+rod) if bloodthirster
Aphelios launches multiple attacks simultaneously, one at his target and the rest at the enemies nearest to them, dealing a percentage of his Attack Damage plus bonus physical damage to each.
Ashe
3/Verdant/Draconic/Ranger
AD Carry
Range: 5
Guinsoo's Rageblade (bow+rod) Spear of Shojin (sword+tear) Runaan's Hurricane (bow+cloak) Zeke's Herald (belt+sword) Stattik Shiw (bow+tear)
Ashe fires an arrow at the farthest enemy, dealing magic damage to the first enemy hit and stunning them. If the arrow travels at least 5 hexes, the stun duration is doubled. Enemies within 1 hex receive 50% of these effects.
Brand
2/Abomination/Spellweaver
AP Secondary Carry
Range: 3
Jeweled Gauntlet (rod+gloves) Archangel's staff (rod+tear) Rabadon's Deatchcap (rod+rod)
Brand launches a ball of fire at nearest non-seared enemy, searing them for magic damage over 12 seconds. Seared enemies have reduced Magic Resist.
Darius
5/Nightbringer/God-King/Knight
Guardian Angel (sword+vest)
Deathblade (sword+sword)
Runaan’s Hurricane (bow+cloak)
Darius transforms into God-Wolf, becoming unstoppable and lunges towards a nearby enemy. God-Wolves join him, each targeting their own prey. Enemies bitten by a God-Wolf are dealt a percentage of Darius’s Attack and have their Armor reduced by 60% for 6 seconds. After biting his prey, Darius’ next few attacks restore 10% of his maximum Health.
Diana
4/Dragonslayer/Nightbringer/Assassin
Support
AP AOE stun
Frozen Heart (vest+tear) Morellonomicon (belt+rod) Frozen Dark Heart (shadow vest+tear) Jeweled Gauntlet (gloves+rod) Thief's Gloves (gloves+gloves)
Diana calls forth moonlight, drawing in all nearby enemies, dealing magic damage and stunning them for a few seconds.
Draven
4/Forgotten/Legionnaire
AD Carry
Range: 3
Bloodthirster (sword+cloak) Guinsoo's Rageblade (bow+rod) Riskthirster (shadow sword+cloak) Infinity Edge (sword+gloves) Guinsoo' Sacrificial (shadow bow+rod)
Draven starts spinning an axe, empowering his next attack to deal a percentage of his Attack Damage plus bonus physical damage. It will return to his location after striking the target and if Draven catches it, it will refresh the buff. Draven can spin up to two axes at a time.
Garen
5/God-King/Dawnbringer/Knight
Guardian Angel (sword+vest) Jeweled Gauntlet (rod+gloves) Hextech Gunblade (sword+rod)
Garen calls down a sword that strikes a large area around his target, dealing a percentage of each target’s max Health in magic damage and reducing their Magic Resist by 60% for 6 seconds. Garen gains a shield equal to 50% of his maximum Health for a few seconds.
Gragas
1/Dawnbringer/Brawler
Sunfire Cape (belt+vest) Infinity Edge (sword+gloves)
Gragas drinks from his cask, granting him damage reduction for 4 seconds, and causing his next Basic Attack to deal bonus magic damage.
Hecarim
2/Forgotten/Cavalier
Sunfire Cape (belt+vest) Bramble Vest (vest+vest) Dragon's Claw (cloak+cloak)
Hecarim creates an aura around himself for 3 seconds. Each enemy within takes magic damage, and Hecarim heals himself for over the duration.
Heimerdinger
5/Draconic/Renewer/Caretaker
Range: 4
Guardian Angel (sword+vest) Jeweled Gauntlet (rod+gloves) Rabadon's Deatchcap (rod+rod)
Heimerdinger empowers his Baby Dragon, causing its next attack to be overcharged, launching three fireballs across the battlefield, dealing magic damage while burning enemies for 3% of the their maximum Health as true damage over 6 seconds, and reducing healing by 50% for the duration. If Heimerdinger does not have a turret, this spell will create one instead.
Ivern
4/Revenant/Invoker/Renewer
Range: 2
Dawnbringer Emblem (spatula+belt) Thief's Gloves (gloves+gloves) Sunfire Cape (belt+vest) Redemption (belt+tear) Chalice of Power (cloak+tear)
Ivern summons his Sentinel friend Daisy to fight with him, gifting her 100% of his Ability Power. Daisy immediately casts Shockwave upon arrival. If Daisy is already summoned, Ivern increases her Ability Power and commands her to cast Shockwave again.
Jax
4/Ironclad/Skirmisher
AD Carry - built in AS
Bloodthirster (sword+cloak) Runaan's Hurricane (bow+cloak) Caustic Quicksilver (shadow cloak+gloves) Riskthirster (shadow sword+cloak) Rapid Firecannon (bow+bow)
Jax slams his target for a percentage of his Attack Damage and gains 33% stacking Attack Speed for the remainder of combat. Jax leaps to the nearest enemy if no target is in his Attack Range.
Kalista
1/Abomination/Legionarre
AD Secondary Carry
Range: 4
Guinsoo's Rageblade (bow+rod) Bloodthirster (sword+cloak) Infinity Edge (sword+gloves) Runaan's Hurricane (bow+cloak) Hand of Justice (tear+gloves)
Kalista hurls a spear towards the farthest enemy, dealing a percentage of her Attack Damage plus bonus physical damage to the first enemy it hits. If this kills the target, the spear continues and will deal the overkill damage to the next target it hits.
Karma
4/Dawnbringer/Invoker
Range: 4
AP Carry
Blue Buff (tear+tear) Jeweled Gauntlet (rod+gloves) Guardian Angel (sword+vest)
Karma fires a burst of energy towards a random enemy’s location that detonates upon impact, dealing magic damage to adjacent enemies, and reducing Karma’s maximum mana (down to a minimum of 10). Karma empowers every third cast, causing it to launch three bursts of energy toward different targets instead of one.
Katarina
3/Forgotten/Assassin
AP Carry
Hextech Gunblade (sword+rod) Blue Buff (tear+tear) Infinity Edge (sword+gloves)
Katarina throws a dagger at the farthest enemy, dealing magic damage. When the dagger lands near the target Katarina teleports to it and immediately launches 3 additional daggers at the nearest enemies that each deal magic damage. Spell additionally reduces the incoming healing of targets hit by 50% for 8 seconds.
Kayle
5/Redeemed/Verdant/Legionarre
AP/AD Carry
Guinsoo’s Rageblade (bow+rod)
Guardian Angel (sword+vest)
Hand of Justice (gloves+tear)
Passive: Kayle ascends every few seconds, gaining additional bonuses. 1st: Attacks deal a percentage of Kayle’s AD as bonus true damage. 2nd: Attacks explode around the target dealing her AD and bonus true damage to nearby enemies. 3rd: Every 7th attack grants Kayle damage immunity for 1 second. 4th: Hits cause swords to rain down, dealing magic damage.
Kennen
2/Hellion/Skirmisher
Range: 2
AP AOE dmg and stun
Morellonomicon (belt+rod) Mor-evil-lonomicon (shadow belt+rod) Guardian Angel (sword+vest) Ionic Spark (rod+cloak) Frozen Heart (vest+tear)
Kennen engulfs himself in flame, dashing behind his target, then to the farthest enemy. Enemies he passes through are zapped dealing magic damage and stunning them for seconds.
Kha’Zix
1/Dawnbringer/Assassin
AD secondry carry
Infinity Edge (sword+gloves) Hand of Justice (gloves+tear) Hextech Gunblade (sword+rod)
Kha’Zix slashes the nearest enemy, dealing magic damage. If the enemy has no adjacent allies, this damage is increased to.
Kindred
5/Eternal/Mystic/Ranger
Range: 3
Guardian Angel (sword+vest)
Guinsoo’s Rageblade (bow+rod)
Spear of Shojin (sword+tear)
Lamb creates a zone around herself that prevents allies within from falling below a Health threshold. While active, Wolf is invulnerable. Wolf’s Ability: Wolf returns to Lamb, healing them both and then launches himself at the lowest health enemy, dealing magic damage.
Kled
1/Hellion/Cavalier
Utility Tank
Guinsoo’s Rageblade (bow+rod)
Warmog’s Armor (belt+belt)
Sunfire Cape (belt+vest)
Passive: Kled enters combat on Skaarl, granting him a shield for 80% of his maximum health. When the shield is broken he dismounts, briefly becoming untargetable, and granting him Attack Speed and causing every 4th attack to deal 200% of his Attack Damage.
Leblanc
2/Assassin/Coven
Range: 3
AP secondary carry
Blue Buff (tear+tear)
Chalice of Power (cloak+tear)
Zeke’s Herald (belt+sword)
LeBlanc launches ethereal chains at the two enemies nearest her, dealing magic damage and, after a short delay, stunning them for seconds.
Lee Sin
3/Nightbringer/Skirmisher
Anti AS
Zeke's Herald (belt+sword) Locket of Iron Solari (vest+rod) Morellonomicon (belt+rod) Sunfire Cape (belt+vest) Redemption (belt+tear)
Lee Sin slams the ground, dealing magic damage to nearby enemies and slowing their attack speed by 50% for 4 seconds.