test 2 Flashcards
story structure =
skeleton
what is a story structure
story structure is a breakable organic chain of seven key structure steps deep under each story’s structure
7 steps of story structure
- weakness & need
- desire
- opponent
- plan
- battle
- self-revelation
- new equilibrium
weakness need uitleg
For the hero to be fulfilled within themselves, they have to overcome the
weakness and change or grow up in some way. The NEED is what the hero must
fulfil within themselves.
creating moral need
technique 1: Connect it to the psychological need
tech 2: push a strength so far that it becomes a weakness
desire uitleg
Desire is what your hero wants in the story, his particular goal. Desire is the
driving force in the story, the line from which everything hangs.
Desire is connected to need: one a hearo accomplishes his goal (desire), he also
fulfils his need
need and desire difference
Need & desire are two separate items in the your story: need is the weakness
WITHIN the hero while desire is a goal OUTSIDE the hero
opponent uitleg
View the opponent structurally: A true opponent wants to prevent the hero from
achieving his desire but is also competing with the hero for the same goal. This
links your opponent to the hero’s desire!
Find the deeper conflict between them: Ask yourself: What is the important thing
they are fighting about? That is the focus of your story
plan uitleg
The plan is a set of guidelines, or strategies, the hero will use to overcome the opponent
and reach the goal.
The plan is organically linked to both desire and the opponent!
battle uitleg
Throughout the middle of the story, the hero and the opponent engage in punch-
counterpunch confrontation as each tries to win the goal. The conflict heats up. The
battle is the final conflict between the hero and opponent and determines which of the
two characters win the goal. It can be a conflict of violence or a conflict of words
self-revelation uitleg
The battle is an intense and painful experience for the hero, but the crucible of the battle causes the hero
to have a major revelation about who he really is.
This revelation has both a moral and psychological form:
- In the psychological revelation: the hero strips away the façade he has lived behind and sees himself
honestly for the first time. This is not passive nor easy! It is active, most difficult, and the most
courageous act the hero performs in the entire story. - In the moral revelation: the hero stops using the behaviour he has always used to hurt others and instead
thinks of and acts for other
new equilibrium uitleg
At the new equilibrium, everything returns to normal, and all desire is gone with one
major difference: The hero has moved to a higher or lower level as a result of going
through this crucible. A fundamental and permanent change has occurred in the hero
positive self revelation
the hero realizes who he truly is and learns how to live properly
in a world – move to a higher level
negative self-revelation
if the hero has committed a terrible crime that expresses a
corrupt personal flaw or is incapable of having a self-revelation, the hero falls or is
destroyed (lower level).
speculative fiction
speculative fiction is the art of projecting and abstracting the extreme
genres speculative fiction
horror
fantasy
science fiction
elements genre speculative fiction
Horror creates a character out of the most dangerous of all opponents: death!
Science Fiction: creates a society and culture with a special focus on the science
and technology by which the world operates
Fantasy: projects a character into a fully detailed imaginary world so they can
learn how to live
most important elements in storyworld building
Every storyworld is a unique combination of land, people, & technology:
- Land is the universe, space-time rules, ad scientific theories
- People is the society and culture, including social stages, government,
economic systems, social and gender roles - Technology is the advanced technology in which 1 or 2 ‘fulcrum’
technologies determine the basic operation of the world (in fantasy this is
magic)
spatial arena
- A single tight arena that is one planet or one location
- Many worlds in succession, which in an adventure in space and/or time
societies arena
- Wilderness – in this location, there is hunting which is built on survival; the
hero is often a warrior and the culture is built on shame - Village/Town – this location is built on agriculture (sustainability); the hero is
often everyman looking for justice and the culture is built is guilt - City – this location begins to build up; it has a consumer guilt culture and the
hero is often an everyman trying to break free from the slavery of bureaucracy - Oppressive City – this location is unjust; the hero tends to be an anti-hero
space-time rules
Possibilities of gravity-space-time on the universe; what is the normal
continuium, can it be bent?, does it lead to alternative worlds?