Test 1 Flashcards

0
Q

Three properties of color

A

Hue, value, saturation

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1
Q

Three vector representations

A

Point, lines, polygons

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2
Q

Hue

A

What we colloquially refer to as color on a daily basis

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3
Q

Value

A

How light or dark a color hue is

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4
Q

Saturation

A

Refers to brightness of a hue

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5
Q

Primary colors

A

Red, green, blue

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6
Q

Secondary colors

A

Represent combinations of cyan magenta and yellow

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7
Q

Tertiary colors

A

Colors that fall between primary and secondary on the color wheel

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8
Q

Achromatic

A

Grayscale colors

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9
Q

Analogous colors

A

Colors that are found next to each other on the color wheel

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10
Q

Cymk color model

A

Cyan magenta yellow black color model

Is used on paper and is subtractive

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11
Q

RGB”A”

A

Alpha

This makes the color transparent based on 0-100 scale

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12
Q

Decimal vs hexadecimal

A

Decimal portrays value from 0-255

Hexidecimal: FFFF00

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13
Q

Gui

A

Graphic user interface

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14
Q

Hci

A

Human computer interaction

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15
Q

Wimp model

A

Windows, icons, menus, pointer

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16
Q

Visual hierarchy

A

5 category system developed by Borden dent to help prioritize features and organize maps effectively.

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17
Q

Chrome

A

The task bar at the top of the browser containing tools and widgets

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18
Q

Screen real estate

A

How much space you have to work with on a given device

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19
Q

Screen resolution

A

How many verticle columns and horizontal rows of pixels a screen can show

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20
Q

Ppi

A

How many pixels are shown in a line 1 inch in length

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21
Q

Two types of layouts

A

Fluid and compartmentalized

22
Q

Raster maps

A

Represented by a grid of pixels

23
Q

gif

A

Graphic interchange format

24
Q

Vector map

A

Vector format defines a graphic with coordinates

25
Q

Ajax

A

Asynchronous JavaScript and XML

Maintains a continuous communication with server. Helps with zooming and panning.

26
Q

Tile imaging

A

Sometimes maps are too big and large files are slow, so they send bits of info from server to computer which is faster

27
Q

Terra nulius

A

Meaning no space or void space on a map

28
Q

What is a mental map? 5 elements that make it up

A

Paths, landmarks, nodes, districts, edges

29
Q

Egocentric vs geocentric

A

Egocentric mapping is placing your knowledge and location as the centerpiece of the map

30
Q

Reference map

A

Multiple sources of data used for a reference

31
Q

Thematic map

A

Special purpose/ single topic or statistical

Thematic maps show the spatial distribution of a particular phenomenon

32
Q

Chloropleth map

A

Data shown on enumeration units such as counties states etc

33
Q

Flow map

A

Shows linear movement between places

34
Q

Dot density map

A

Show variations in spatial density

35
Q

Proportional symbol map

A

Usually circles or other shapes and are scaled to value points

36
Q

Isarithmic

A

Maps continuous volumes such as elevation, temperature or precipitation

37
Q

Isolines

A

Lines similar to contour lines that connect points of equal value

38
Q

P2P

A

Peer to peer; sharing economy

39
Q

Cascading style sheets

A

A separate “language” of code imbedded within html that gives styling directions to the computer

40
Q

OGC

A

Open geospatial consortium; a set standard for content and data sharing

41
Q

SVG

A

Scale vector graphic

42
Q

Qualitative schemes

A

Colors used to display separate information such as race, colors should be neutral to each other and not related in scale or shade

43
Q

Divergent schemes

A

Blue would be negative values or values lower than normal and zero or insignificant would be white, opposite end would be red shades

44
Q

Sequential schemes

A

Used to display one theme in quantitative data in scale with one color or hue set

45
Q

Color blind bad colors

A

Red and green

46
Q

Gestalt effect/theory

A

The human mind can’t discern more than 5 colors and is effected by shapes and overlaps

47
Q

Visual center

A

5 degrees above geometric center

48
Q

Grid symmetry

A

Method to establish good sight lines to make map easier to organize and understand

49
Q

Incongruent space

A

Type of space that does not match our preconceived notion of geographic order based on cities in regions of the same Cardinal direction

50
Q

Natural breaks

A

Arc maps default that identifies gaps in data and assigns breaks accordingly

51
Q

GML

A

Geographic markup language;

Modeling language and interchange format

52
Q

XML

A

Extensible markup language; a set of rules for encoding documents and files