Terry Ch. 5 Flashcards

1
Q

spontaneous recovery

A

during extinction, you un-learn what you learned originally, and there’s also inhibition that suppresses the level of responding

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2
Q

extinction burst

A

behavior goes up suddenly while you extinguish (?), accompanied by frustration

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3
Q

schedule of reinforcement

A

don’t get reinforced every time, but instead every third one or every 30 seconds, etc

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4
Q

resistance to extinction

A

achieved using schedule of reinforcement- teaches you to persist in behavior for longer without reinforcement, so you’re resistant to extinction

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5
Q

continuous reinforcement

A

reinforcing every time; learning is faster and you get to a higher level of performance

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6
Q

behavioral trap

A

being trained using one reinforcement and then going into the real world and finding other reinforcers

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7
Q

characteristics of effective punishment

A

immediate, contingent, severe to the subject, consistent (can be more effective than extinction)

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8
Q

paradoxical rewarding effects of punishment

A

learning that something negative (ex: shock) leads to good things

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9
Q

Masserman

A

trained cats in a Skinner box to press a lever and get a blast of air to the face by starting with a food reward for the lever, then giving a little blast to the face with the food. air got stronger over trials and amount of reward was reduced. you need to know the history of a trained behavior

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10
Q

learned helplessness

A

being rewarded for something like crying and learning to do that often

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11
Q

punishment vs non-reward

A

try extinction first, only punish if extinction doesn’t work

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12
Q

self injurious behavior inhibiting system

A

punish someone for self-injury

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13
Q

escape

A

you’re always encountering the aversive stimulus and now you’re doing something to get away from it

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14
Q

avoidance

A

you’ve learned some kind of cue is a predictor of an aversive condition so you get away from that stimulus (ex: in class you don’t like being called on, classroom is discriminative stimulus, so you avoid coming to class) very persistent

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15
Q

Watson-Mowrer theory

A

in avoidance behavior, you aren’t avoiding negative consequences, you’re avoiding contact with stimulus (classical conditioning interpretation) that escape is mentally rewarded

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16
Q

Bolles theory

A

when you avoid something you’re satisfying your expectation- you’re relieved that you avoided the consequences

17
Q

functional approach to avoidance

A

you become sensitized to the discriminative stimulus; it evokes functional behaviors to run away. it’s not learning

18
Q

SKIP BOX ON REPRESSION AND AVOIDANCE

A

SKIP BOX ON REPRESSION AND AVOIDANCE

19
Q

fail/succeed mindset study

A

trained kids to believe that they failed because of behaviors rather than personality traits, then they did better

20
Q

Bishara Demasia study

A

there are conscious and unconscious perceptions of whether you’re learning (you may not be aware you’re learning). paired blue color with aversive sound……

21
Q

SKIP OCD SECTION

A

SKIP OCD SECTION

22
Q

Instrumental conditioning

A

Contingency arranged between a particular behavior and an outcome

22
Q

know PET stuff

A

know PET stuff

23
Q

Nonreward contingency

A

Behavior is not followed by positive reinforcer

24
Extinction
Reward is omitted after behaviors that once produced positive reinforcement
25
Omission
Selected behavior prevents a positive reinforcer from occurring (implies that doing something else will lead to positive reinforcement)
26
Time out
Deprived of the opportunity to earn reinforcement
27
Punishment
Behavior is followed by an aversive stimulus; decrease frequency of this behavior in the future
28
Avoidance learning
An instrumental behavior prevents the aversive stimulus (increase the frequency of the behavior)
29
Negative reinforcement
A behavior increases in frequency because it removes an aversive reinforcer
30
Partial reinforcement extinction effect
The time it takes to extinguish a behavior varies based on the partial reinforcement schedule for the behavior
31
Discrimination hypothesis
For a 100% rewarded behavior, as soon as it's not rewarded you know something is wrong; when it's only rewarded part of the time, it takes a few trials to know something has changed
32
Frustration hypothesis
If they're only reinforced half the time, they're used to experiencing frustration before reward so they're more likely to keep going when frustrated
33
Sequential hypothesis
Associates the outcome of the last trial with this trial (no reward is followed by reward; memory becomes associated quickly and persists longer)