Terms (Techniques - Language) Flashcards

1
Q

Allegory

A

A story, character, place or event is used to convey a hidden meaning about real world events or issues

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2
Q

Allusion

A

An indirect reference to another event, person or work which the writer assumes the reader is familiar with

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3
Q

Archetype

A
  • The first real example or prototype of something
  • An ideal model
  • The perfect image of
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4
Q

Bathos

A

A sudden change in tone

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5
Q

Biblical

A

Language that relates to the Bible and so has religious connotations

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6
Q

Connotation

A

An impression, idea, or feeling associated with a word or phrase beyond its literal meaning

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7
Q

Dichotomy

A

A division or contrast between two opposed things

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8
Q

Epitome

A

A perfect example of

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9
Q

Foreshadowing

A

An author suggests certain plot developments that might come later in the play

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10
Q

Grotesque

A

Ugly and distorted, physically or figuratively, in a repulsive way

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11
Q

Hyperbole

A

An exaggeration

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12
Q

Ideology

A

A system of beliefs and ideals

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13
Q

Imagery

A

Use of language which is visually descriptive or symbolic

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14
Q

Motif

A

An element that reoccurs, such as a word, phrase, idea, image, action, character or symbol that appears throughout the play

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15
Q

Oxymoron

A

A form of paradox that combines a pair of contrasting terms into a single expression (e.g. bittersweet)

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16
Q

Pathetic fallacy

A

When human emotions or characteristics are given to nature or weather

17
Q

Personification

A

Giving something non-human, a human trait, capability or personality

18
Q

Semantic field

A

When a writer employs multiple words which are similar

19
Q

Sibilance

A

The repetition of “s” sounds close together

20
Q

Simile

A

Comparing using “like” or “as”