Terms Flashcards
Abative effect
A decrease in the current frequency of behavior that had been reinforced by the stimulus that is increased in reinforcing effectiveness by the same MO. Ex. food ingestion abates (decreases the current frequency of) behavior that has been reinforced by food.
Abolishing Operation
A motivating operation that decreases the reinforcing effectiveness of a stimulus, object, or even. Ex. the reinforcing effectiveness of food is abolished as result of food ingestion.
Adjunctive behavior/schedule-induced behavior
Behavior that occurs as a collateral effect of a schedule of periodic reinforcement for other behavior, time-filling or interim activities (ex. doodling, idle talking, smoking, drinking) that are induced by schedules of reinforcement during times when reinforcement is unlikely to be delivered.
Antecedent
An environmental condition or stimulus change existing or occurring prior to a behavior of interest
Antecedent intervention
A behavior change strategy that manipulates contingency-independent antecedent stimuli (motivating operations).
applied behavior analysis
The science in which tactics derived from the principles of behavior are applied to improve socially significant behavior and experimentation is used to identify the variables responsible for the improvement in behavior.
Arbitrary stimulus class
Antecedent stimuli that evoke the same response but do not resemble each other in physical form or share a relational aspect such as bigger or under. (ex. peanuts, cheese, and chicken are members of arbitrary stimulus class if they evoke the response “sources of protein”).
Artifact
An outcome ore result that appears to exist because of the way it is measured but in fact does not correspond to what actually occurred.
Autoclitic
A secondary verbal operant in which some aspect of a speaker’’s own verbal behavior functions as an SD or an MO for additional speaker verbal behavior. The autoclitic relation can be thought of as verbal behavior about verbal behavior.
Automatic reinforcement
Reinforcement that occurs independent of the social mediation of others (ex. scratching an insect bite relieves the itch).
Automaticity of reinforcement
Refers to the fact that behavior is modified by its consequences irrespective of the person’s own awareness; a person does not have to recognize or verbalize the relation between her behavior and a reinforcing consequence or even know that a consequence has occurred in order for reinforcement to work.
Aversive stimulus
In general, an unpleasant or noxious stimulus more technically a stimulus change or condition that functions to (a) evoke a behavior that has terminated it in the past; (b) as a punisher when presented following behavior; and/or(c) as a reinforcer when withdrawn following behavior.
Back-up reinforcers
Tangible objects, activities, or privileges that serve as reinforcers that can be purchased with tokens.
Backward chainaing
A teaching procedure in which a trainer completes all but the last behavior in a chain, which is performed by the learner, who then receives reinforcement for completing the chain. When the learner shows competence in performing the final step in the chain, the trainer performs all but the last two behaviors in the chain, the learner emits the final two steps to complete the chain, and reinforcement is delivered. This sequence is continued until the learner completes the entire chain independently.
Baseline
A condition of an experiment in which the independent variable is not present; data obtained during baseline are the bases for determining the effects of the independent variable; a control condition that does not necessarily mean the absence of instruction o treatment, only the absence of a specific independent variable of experimental interest.