terms 1-60 Flashcards

1
Q

Games which are advertised frequently and have budgets of over $20 million

A

AAA List Games

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

A game that has no connection or nothing to do with the real world

A

Abstract

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Easy to learn and easy to play, yet not always easy to master

A

Accessibility

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Middleman between the creator and the publisher

A

Agent

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Very first build that is shared with testers

A

Alpha

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

When a player is presented with too many choices or decisions

A

Analysis Paralysis

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Represents the player in the game (or a sprite)

A

Avatar

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Probability distribution where some events are more likely to occur than others

A

Bell Curve

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Very close to the final design but still being tested

A

Beta

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

A game played to relax not to beat or win

A

Casual Game

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

The profession of the character that says what he or she can and cannot do

A

Character Class

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Movie inserted into the video game

A

Cinematic

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Parts of your game

A

Components

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Video games made to resemble board games and vice versa.

A

qConvergence

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Law that protects creation

A

Copyright

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Making choices that will affect the rest of your gameplay

A

Decision Making

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

Whether the game is easy to play or requires more experience

A

Depth

18
Q

Provides an overview of the game and its learning goals

A

Design Document

19
Q

When a player is not actually participating

A

Downtime

20
Q

Results like play actions being put into motion

A

Dynamics

21
Q

The key details or selling points of a game

A

Features List

22
Q

The extent to which the game circumstances change over time

A

Fluidity

23
Q

Creating the content and the rules of the game

A

Game Design

24
Q

Development software that game developers use to manage art, sound, and code

A

Game Engine

25
Q

Writing of the dialogue, text, and story within the worlds

A

Game Writing

26
Q

Sub-category of games with well-defined methods and appeal to players

A

Genre

27
Q

A desired result or plan that you set to achieve

A

Goals

28
Q

The visual aspects of a game, particularly the art

A

Graphics

29
Q

Everything on the screen that the user will see

A

Graphical Interface

30
Q

Feeling like you are really in the game; Feeling as though you are really there

A

Immersion

31
Q

Identifiable characters or stories that are owned by an individual or company

A

Intellectual Property

32
Q

Something that is repeated over and over

A

Iterative

33
Q

The defined starting and ending points

A

Length

34
Q

Maps and placements of objects and challenges within those maps

A

Level Design

35
Q

Does not require decision making, game is based only on luck

A

Luck of the Draw

36
Q

How you move, earn points, gain resources, etc. within the game

A

Mechanics

37
Q

Strong form of protection for an intellectual property

A

Patent

38
Q

A balanced game is one that is fair and each player has an equal chance of winning

A

Play Balance

39
Q

When the action of one player immediately affects at least one other player’s situation

A

Player Interaction

40
Q

People who play an unfinished game to find errors, inconsistencies, or other issues

A

Play Testers