terms 1-60 Flashcards
games which are adveritisted frequently and have budgets over $20
AAA list
video games made to resemble board games or board games made to resemble video games
convergence
the very first build that is shared with testers
alpha
parts of your game
components
whether the game is easy to play or requiers more experince
depth
provides an overview of the game and it’s learning goals
design document
law that protects creation
copywright
a game that has connection or nothing to do with the real world
abstract
when a player is prestented with too many choices or decisions
analysis paralysis
represents the player in the game (or a srprite)
avatar
probability distribution where some events are more likely to occur than others
bell curve
making choices that will affect the rest of your game play
decision making
results like play actions being put into motion
dynamics
movie inserted into the video game
cinematic
easy to learn and easy to play , yet not always easy to master
accessability
middlemen between the creator and the publisher
agent
when a player is not actually particapating
downtime
the profession of the character that says what he or she can and cannot do
character class
a game played to relax not to beat or win
casual game
very close to final design but still being tested
beta