Terms 1-60 Flashcards
A game that is advertised over and over again and have a budget over $20 million.
AAA List Games
Video games made to resemble board games or vice versa
Convergence
The very first build that is shared with teasers
Alpha
Parts of the game
Components
Whether the game is easy to play or if it requires more experience
Depth
Provides an overview of the game and it’s learning goal
Design Document
Law that protects creation
Copyright
A game that is not relevant to the real world
Abstract
When a player is presented with too many choices
Analysis Paralysis
Represents the player in the game (or a sprite)
Avatar
Probability distribution where some events are more likely to occur than others
Bell curve
Making choices that will affect the rest of the game
Decision Making
Results like play actions being put into motion
Dynamics
Movie inserted into a video game
Cinematic
Easy to learn and play but not always easy to master
Accessibility
Middleman between creator and publisher
Agent
When a player is not actually Participating
Downtime
The profession of the character that says what he or she can and cannot do
Character Class
A game played to relax not beat or win
Casual Game
Very close to final design but still being tested
Beta
The key details or selling points of the game
Features List
The extent to which the game circumstances change over time
Fluidity
Creating the content and the rules of the game
Game Design
Development software that game designers use to manage art, sound, and code
Game Engine